Nick3069 wrote:I like the Tribe C color and I don't see any problem with it.
Here is a lizard that has almost he same coloration
Yes, but as Draco also said, it's a good camuflage for its surroundings. But SUM is not dirt-colored :p.
It seems likely that the function of stripes is camouflage, serving to help tigers conceal themselves amongst the dappled shadows and long grass of their environment as they stalk their prey. The stripe pattern is found on a tiger's skin and if shaved, its distinctive camouflage pattern would be preserved.
OK, maybe it is for camouflage, but it's the pattern that's the key here, not the color.
But the tigers has grass to stalk in, as you quoted. In SUM, there aren't many (if any) plants or any grass to hide in. But yes, if there was grass, then the colors would be good.
Draconisaurus wrote: I never did see the tribes fighting each other in the town..
Well, I saw alot of fighting, FYI
Draconisaurus wrote:Alright I've just been thinking about how the dusk environment should look... I dug up these images and came up with some ideas along the way
Woah! It would be really cool, if the light will be like that
. I like it!
So I started thinking it might be fun to have some lightning going on nearby, not necessarily hitting the mountain, but still very visible and ominous... Inspired by the lightning image. Also this dusk should be darker than the original SUM dusk, IMO.
Lightning! That would be great! Also gives you a feeling of "The Final Battle"-something
. It would be pretty cool, if it could hit a tree, which falls down very close to the player, maybe blocking the way or
The rest sounds great!