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TC_Rescue Alpha_5 Released

Posted: Sat May 30, 2009 9:00 pm
by Slugger
Another update.

http://trescom.3dactionplanet.gamespy.c ... 5setup.exe

Download and enjoy! :)

Re: TC_Rescue Alpha_5 Released

Posted: Sun May 31, 2009 8:09 pm
by Nick3069
Hurray! Now we have something to kill! :mrgreen:
Very nice wild pig! :yes: The only thing I don't like about it is that it can't open it's mouth. Holy crap, that's a big pig! That thing is what: 4 1/2 feet tall? The average adult wild boar is a little less than 3 feet tall.

Keep up the good work!

Re: TC_Rescue Alpha_5 Released

Posted: Tue Jun 02, 2009 10:31 pm
by Draconisaurus
It might be pretty lame if the pig were smaller.. Honestly, I think this pig makes better use of the quadruped skeleton, somehow, than the dinos that use it. It seems more lively to me. Great job on it!

Omg, the reload works now, AND it ejects physical bullet shells each time it shoots?! That's amazing!!! :o

Re: TC_Rescue Alpha_5 Released

Posted: Sat Jun 06, 2009 11:57 am
by Anna
It crashes, when I load it :S

Re: TC_Rescue Alpha_5 Released

Posted: Sun Jun 07, 2009 12:29 pm
by Rebel
Most likely, you loaded the level in software mode, Anna (the level is hardware mode only (reset your driver display) - set atx draw distance to '0' (all the way left) if using it).

Re: TC_Rescue Alpha_5 Released

Posted: Mon Jun 08, 2009 4:18 am
by Draconisaurus
Ahhhh Anna! Remember how I had you switch to Hardware mode for JPDS~testing? You need to do that again for TC_Isle RC1. ;) Whew, I think that'll fix it...

Re: TC_Rescue Alpha_5 Released

Posted: Mon Jun 08, 2009 3:15 pm
by Anna
.. Still don't working .. But then I'll just wait until the full level is done (:

Re: TC_Rescue Alpha_5 Released

Posted: Wed Jun 10, 2009 11:47 am
by Rebel
Anna wrote:.. Still don't working .. But then I'll just wait until the full level is done (:
Anna, that isn't really going to help since whatever is preventing you from playing the current version will still exist in any future release.

Re: TC_Rescue Alpha_5 Released

Posted: Thu Jun 11, 2009 6:36 am
by Draconisaurus
Anna, remember to ask me about this in messenger!

Re: TC_Rescue Alpha_5 Released

Posted: Tue Jun 16, 2009 5:44 pm
by Anna
I tryed again, this time with Dracos help. Unfortunatly, we couldn't get it to work.

Re: TC_Rescue Alpha_5 Released

Posted: Wed Jun 17, 2009 7:28 pm
by Draconisaurus
Right. Anna's hardware mode is graphically very similar to Trespasser's software mode... I believe the problem stems from this, somehow.

Re: TC_Rescue Alpha_5 Released

Posted: Thu Jun 18, 2009 1:09 am
by Rebel
Well, that's about the oddest thing that I've ever heard, Drac. Anyhoo, if Anna wants to do a few imports, she can download the zip below.

Instructions:

Unzip, import the tpms (choose replace mesh, change texture name to form (check mark) - do not choose replace texture when prompted ), afterwards use the tc-rescue scn file inside the zip to replace the one inside the data folder. It'll muck up the ocean, but it should allow the level to load (if that's actually your problem).

http://www.geocities.com/lastrebel41/Anna.zip

Re: TC_Rescue Alpha_5 Released

Posted: Fri Jun 19, 2009 7:42 pm
by Anna
The download dosn't seem to work :|. It says it's not avaible for download.

Re: TC_Rescue Alpha_5 Released

Posted: Fri Jun 19, 2009 7:45 pm
by Draconisaurus
Hmmmm... I get the same thing.

Re: TC_Rescue Alpha_5 Released

Posted: Fri Jun 19, 2009 8:47 pm
by Rebel
Anna, I switched the link, the direct download should work now. If not, copy the link and paste it into your browser's address bar. It should work that way -