TC_Isle Beta 2?
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TC_Isle Beta 2?
I was looking around in the download section to see if anything was new and I found "TresCom Ops - The Isle (Beta 2)" at the end of the list in the Level section. Apparently it was released a little more than a week ago. Is it new or was it just not put on the web site? If it's new, why was there no news about the new version? What changed about it?
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Re: TC_Isle Beta 2?
Why not play it and find out for yourself?
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Re: TC_Isle Beta 2?
ACK! I'm downloading it now!! wether or not it is Beta2 I need a new copy of the Isle anyway! ^^
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Re: TC_Isle Beta 2?
Right what I inteded to say... but first I was waiting to see if somebody else posed on this thread.Slugger wrote:Why not play it and find out for yourself?
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Re: TC_Isle Beta 2?
Yay 50% complete!!! I can't wait to see what's fixed and/or changed ^^
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Re: TC_Isle Beta 2?
Oh holy crap... You guys released it and waited to see how long it took us to find it?!
Heading there now.. *puts body armor on*

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Re: TC_Isle Beta 2?
Sneaky peeps. 

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Album 2 http://imgur.com/a/6tvKV
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Re: TC_Isle Beta 2?
I have downloaded it a couple of hours ago and I liked it. Of course, because it's my favourite Trespasser level 
Anyway, I couldn't find many differences with the original, except the wooden bridge that leads to the tower. At first I got excited because I thought you were going to add the Ceratosaurus and the Pachycephalosaurus, but in the read-me it still reads "not available".
Anyway... Still the best level!

Anyway, I couldn't find many differences with the original, except the wooden bridge that leads to the tower. At first I got excited because I thought you were going to add the Ceratosaurus and the Pachycephalosaurus, but in the read-me it still reads "not available".
Anyway... Still the best level!
Re: TC_Isle Beta 2?
Something tells me the readme wasn't properly updated...
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: TC_Isle Beta 2?
Doing a flythrough in TresEd it looks like the main focus was implementing the breakthroughs of ATX. It looks like there have been some changes though. Were those cloud objects there before? I don't think the part where the ocean meets the shore was there before either.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Re: TC_Isle Beta 2?
Weird, I replied to slugger, but my post doesn't show up. Was it deleted or was it a glitch?
So far, here are the only differences I've found:
- 2D cloud objects added
- a lot of added object in and around the lighthouse.
- darker sky
TC~River doesn't seem to have been updated.
So far, here are the only differences I've found:
- 2D cloud objects added
- a lot of added object in and around the lighthouse.
- darker sky
TC~River doesn't seem to have been updated.

Microceratops wrote:...I thought you were going to add the Ceratosaurus...
- Spoiler: show
Now that you mention it, the shore does look different...hppav wrote:I don't think the part where the ocean meets the shore was there before either.
Last edited by Nick3069 on Thu Sep 18, 2008 7:45 pm, edited 1 time in total.
Re: TC_Isle Beta 2?
Haven't seen it, first I though it might be partially invisible like Drac's post on that other thread, but no, not even that. Don't think anybody deleted it...Nick3069 wrote:Weird, I replied to slugger, but my post doesn't show up. Was it deleted or was it a glitch?
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: TC_Isle Beta 2?
I tried, but TresEd in this old computer works too slow, and I ran out of patience waiting for it to downloadNick3069 wrote:
- Spoiler: show

Thanks a lot!
Re: TC_Isle Beta 2?
It must have glitched then.machf wrote:Haven't seen it, first I though it might be partially invisible like Drac's post on that other thread, but no, not even that. Don't think anybody deleted it...
Here are the coordinates:Microceratops wrote:Anyway, could you give me the coordinates where I can find the Ceratosaurus?
Thanks a lot!
1120, 190, 1
No problem.

Or you could...
- Spoiler: show
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Re: TC_Isle Beta 2?
Whoah!! That was awesome!! Without a doubt, that Ceratosaurus was the most scary dinosaur that Trespasser has ever had!
Thanks, Nick!
And congratulations, guys, you did a great job!!
Thanks, Nick!
And congratulations, guys, you did a great job!!