Nick3069 wrote:
Now with the errors:
#1. Eversince I installed the 2 patches for it there is an error wen I get close to the down bomber.
#2. Down the elevator (in the tunels), there is a part where there is a pack of TNT and each time I go close to it the game freezes. (Not shure if it's the patches that are the problem though, because I never got to that part before the patches.)
#3. When I puch the button to go up the elevator, it does the same thing as #2.
#4. When I try to go in the second entrance on the left in the caves, it does the same thing as #2 and #3.
If I am correct (I am sure I am correct for the first error), there is a single solution to all these problems. You have to make sure you are running the game in Hardware mode, not Software mod (two different rendering systems). Basically, the rendering system that Trespasser comes with can't handle 24-bit textures (used more than once in Tc Isle to say the least) too well, and can't handle 16-bit transparent textures at all (again, used more than once in Tc Isle).
To fix this problem, simply load up the game. At the
Main Menu, click on
Options, then click on
Video. Once you come here, you'll look up at the top of the menu, where it says
Select New Video Driver; click on that. Finally, when the new menu comes up, bring down the drop down menu, and select
Primary Display Driver. Bring down a second drop down menu, and select the textures to be on
High. This works differently with different computer, but what I would suggest is to only select, in the check boxes,
Page Manager and
Hardware Water. These work best on my graphics card. Finally, press
Ok.
There is a glitch at my grandmother's house in which the above method doesn't work. The reason for that is, that if I try to change the video driver, for some reason I simply load back up the main menu, which any ajustments. Anyways, if you are having that problem, you are going to have to edit the
Tpass.ini directly. Instead of explaining it all to you, simply copy paste this into that little text file:
Code: Select all
[Settings]
Safemode=0
Auto Settings=1
RenderQuality=4
Std Console=1
Physics Stats=1
Hardware.txt=1
DWI Trespasser FINDER=1
D3D GUID=E03DE684AA46CF11816F0000C020156EAA
Width=800
Height=600
AutoLoad Temp=0
XView=2
YView=2
Registry Init=1
Max Recommended Tex Dim=128
Use D3D=1
GUIAPP=1
Video GUID=0000000000000000000000000000000000
D3D GUID=E03DE684AA46CF11816F0000C020156EAA
Video Driver=Primary Display Driver (display)
Z Buffer Bitdepth=16
Hardware Water=1
Page Managed=1
Triple Buffer=0
Dither=0
PlaySFX=-1
PlayAmbient=-1
PlayVoiceOver=-1
PlayMusic=-1
UseSubTitles=0
AudioEnable3D=0
DDrawCertIgnore=1
Gamma=0
#1. The Sniper, I dont like the zoom thing. Hate it Mad , you can't see anything around you with that!
Lol. I doesn't exactly matter, because there are no dinosaur up there. I didn't use the sniper for anything, but I guess you could take it down, and test it on that lone Dilo just down the hill. Would make good target practice. There is something you have to learn about us here at TresCom. Anything new is exciting for us. We love these little thing that the normal Trespasser didn't have. Anything revolution is accepted her (we are all just a bunch of rebels).
#2. The cards where you're suppost to get the Hammond's number to use it as a code is unreadable.
This problem will be solved if you follow the steps I mention above.
Exept for those and the errors I would say TC Isle is perfect!
You said it. Give the guys up at TresCom Ops a round of applause.