What about a TresCom Town? (Abandoned)

No Longer Active! - The first TresCom Community Project - restoring and rebuilding the original game.

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RexHunter99
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Re: What about a TresCom Town?

Post by RexHunter99 »

How is it easier when the download is free and you don't need to wait for seeds? Also since it's freeware and Autodesk abandoned it, there is nothing illegal about downloading it via torrent, it's just pointless...
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Mickey
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Re: What about a TresCom Town?

Post by Mickey »

*Topic Clean* and open again.
Feel free to continue the topic "IN QUESTION"
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JPFan95
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Re: What about a TresCom Town?

Post by JPFan95 »

Thanks, Mickey. I'm gonna go work on my house for the town...
Site B was not meant to be a theme park, but a research station. This is where we did the real work.
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RexHunter99
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Re: What about a TresCom Town?

Post by RexHunter99 »

Since I'm waiting for some help with that animation bug in my topic... I'll set up an empty level with a bunch of resources that we'll use for TC~Town. IMO this will be fun albeit a little tricky if someone wants assloads of scripting.

I can't wait to put that blasted curse jar someplace safe ;) or is it safe?
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Re: What about a TresCom Town?

Post by JPFan95 »

Oh, thanks Rex! Maybe we should have the Ops Center be the First National Bank of TC, and in a safe have the jar!
Site B was not meant to be a theme park, but a research station. This is where we did the real work.
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Re: What about a TresCom Town?

Post by Draconisaurus »

Ah Mickey you seriously cleaned out all those posts? Awesome thank you :yum:
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Mickey
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Re: What about a TresCom Town?

Post by Mickey »

Draconisaurus wrote:Ah Mickey you seriously cleaned out all those posts? Awesome thank you :yum:
Yes I did but I won't do it again :P
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jetblack
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Re: What about a TresCom Town?

Post by jetblack »

Mickey wrote:
Draconisaurus wrote:Ah Mickey you seriously cleaned out all those posts? Awesome thank you :yum:
Yes I did but I won't do it again :P
So. I have NO modeling experience, but are we still doing this? 'Cause, ya know, I'd love to throw a house together from a retail house and include it.
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Nick3069
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Re: What about a TresCom Town?

Post by Nick3069 »

jetblack wrote:are we still doing this?
Short answer: No, it's cancelled.
Long Answer: Yes, The Town in Tres: Reloaded with be almost exactly like this project.
:lol:
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Re: What about a TresCom Town?

Post by jetblack »

Nick3069 wrote:
jetblack wrote:are we still doing this?
Short answer: No, it's cancelled.
Long Answer: Yes, The Town in Tres: Reloaded with be almost exactly like this project.
:lol:
For some reason, I prefer the long answer. Okay, new question...can I do a house for the Tres: Reloaded Town?
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Re: What about a TresCom Town?

Post by Draconisaurus »

As I told you in PM, yes because it's a community project, everyone is allowed to submit material. If you read the original Tres Reloaded thread, you'll see the description and requirements: http://trescom.3dactionplanet.gamespy.c ... 748#p82748
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Re: What about a TresCom Town?

Post by jetblack »

Draconisaurus wrote:As I told you in PM, yes because it's a community project, everyone is allowed to submit material. If you read the original Tres Reloaded thread, you'll see the description and requirements: http://trescom.3dactionplanet.gamespy.c ... 748#p82748
Oh, ok, thanks. :)
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Post by The Rescue Team »

this has nothing to do with the topic so iwould just send an im but the im system is down anyway i was just saying i didnt know you were making a level slash master, thats pretty cool. :yum:
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Re: What about a TresCom Town?

Post by Draconisaurus »

Please check the posting dates (Slash is not a regular member here anymore) - and please avoid posting in old topics unless you have something new to discuss about it (not just a comment).
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Re: What about a TresCom Town?

Post by tatu »

Okey just so everyone knows. This level is in progress again. Dunno if it will be in Trespasser Reloaded. How does everyonces house coming? As it look now the level will be its own level. I got some ideas for it, and currently working on it.

It's possibly that the level will have some sort of for Jungle/Forest so anyone who what the house in the woods are welcome. I'm also planning on making a beach and a small island so anyone who want the house there is welcome.
A Harbor for the level is planned and some other stuff.

Since I'm planning on having a monorail in the level, for transport, I might make two towns in the level, so the framerates won't get low. Also in the woods there will be some towers, fence, and other stuff to make the level more realistic. We'll see how it turn out.

And a note to everyone who don't know how to edit Trespasser. I will sometime set up a easy to work level for you if you want youre house in TC Town.


Any idés for the level is welcome!!
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

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