Random Jurassic Park Modelling WIP thread

65 million years in the making - hppav's Isla Nublar mod!

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Post by Rebel »

Think both the ops center and Rex look exceptional, gentlemen.
Don't forget either, you're not reverse engineering a b29 here,
absolute precision is neither necessary or attainable, even with
photographic aids.
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Post by Draconisaurus »

Hppav that looks pretty damn good to me. 8) Don't have time now but when I get a chance I'll compare these myself with the references, but at first glance they look extremely accurate. ;)
Rebel wrote:Don't forget either, you're not reverse engineering a b29 here, absolute precision is neither necessary or attainable, even with photographic aids.
To each his own. ;)
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Post by TptDac »

Rebel writes
Don't forget either, you're not reverse engineering a b29 here,
absolute precision is neither necessary or attainable, even with
photographic aids.
"Close enough for government work" is perhaps the phrase you're looking for.
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Post by Asjad »

Rebel wrote:Think both the ops center and Rex look exceptional, gentlemen.
Don't forget either, you're not reverse engineering a b29 here,
absolute precision is neither necessary or attainable, even with
photographic aids.
precision is one thing, accuracy is another,
i'll get it accurate somehow, nothing possible is impossible, if they did it, so can i :lol:

iam pretty close :mrgreen:
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Post by Slugger »

Don't forget: accuracy is only good for horseshoes and handgrenades.
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Post by Rebel »

To each his own.
Well, now that I know what type of standard you want
yourself held accountable to, I'll certainly remember it for fu-
ture reference. ;)


"Close enough for government work" is perhaps the phrase you're looking for.
Sure, we'll go with that. :D (In PA, we don't have much
Government-Type Work, so that expression is seldom used
around my hometown
)
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Post by Slugger »

[quote="Rebel(In PA, we don't have much
Government-Type Work, so that expression is seldom used
around my hometown
)[/quote]

With the exception of PennDot. :wink:
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Post by Draconisaurus »

OK I took a little time and compared your images to the references. Overall looks like you payed good attention to them! :D

Image

OK with this one, the windows seem spot-on. However the rest of the building seems to be off... ? Like the other parts of your model seem to be of a larger scale, or else the roof is just too far and the pillars up front should be fixed. :) However it is hard to tell... should try other angles too it may be due in part to perspective morphing.

Image

Not much to say here but it looks good to me. 8) Railing seems a little high though... would be best to compare the railing on different angles before making a decision on that.

For the "wide shot from the Lost World site" render I was not able to find an image that mached the angle... could you show the pic you were refering to (was it this one?) and/or redo the angle on it?

Keep going this will be a sweet model for trespassing!! :mrgreen: ;)
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Post by hppav »

Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
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Post by Remdul »

Rebel wrote:Don't forget either, you're not reverse engineering a b29 here, absolute precision is neither necessary or attainable, even with photographic aids.
Exactly. When I just started modeling I did everything exact. I even typed in coordinates and measurement. But in the end, you have to look at what you are creating things for. No person besides yourself will notice that a beam is off 2cm to the right, or that you have only 99 of the 100 supports under your building.

And remember that in the real world things aren't perfect either (i.e. construction and design errors). I've created tons of 3d models from official blueprints, and I've never had one drawing of which the side/top/front views matched up correctly. Unless they are CAD drawings, blueprints are hardly accurate. Photos may be warped and skewed, and lighting/shadow sometimes makes things seem totally different.

Use that knowledge to your advantage, just work to get it done (quickly), don't bother making it perfectly accurate.
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Post by machf »

Remdul wrote:
Rebel wrote:Don't forget either, you're not reverse engineering a b29 here, absolute precision is neither necessary or attainable, even with photographic aids.
Exactly. When I just started modeling I did everything exact. I even typed in coordinates and measurement. But in the end, you have to look at what you are creating things for. No person besides yourself will notice that a beam is off 2cm to the right, or that you have only 99 of the 100 supports under your building.
I see you have never met any rivet-counters, then...
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Post by Remdul »

I see you have never met any rivet-counters, then...
I pretend they don't exist, but I know they are there... :wink:
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Post by Draconisaurus »

Hmmmmm OK Rem I trust ya so I'll take this advice into serious consideration next time it comes up. :) (i.e. modelling the EA within next few weeks)
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Post by hppav »

Ok, working on the Explorers now.

Image

Image

Now here's to show you that you can change the number easily:

Image

Image
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
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Post by Draconisaurus »

Not bad. 8) Can't wait to see more.. wire renders are good too. :)
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