I have just started porgraming in c++/c .
and i was wondering what api is easyer to program with?
D3D or OpenGL?
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I am now reading OpenGL, I descovered that it is exacly what I wold like to know to program, this is easy to do everything you want.
Code is very like our think.
for exemple in c for do a simple box you need something like 10/20 lines, with OpenGL you only need a command inside the crupe
GLBegin and GLEnd, something like this.
If you want I may send you a very good PDF I found on the net, it's an e-book with 356 pages.
I belive with the first chapter you will knowhow to do a circle, lol. ofcourse it is not only this.
But I tell you, it is very simple.
C'A.
Code is very like our think.
for exemple in c for do a simple box you need something like 10/20 lines, with OpenGL you only need a command inside the crupe
GLBegin and GLEnd, something like this.
If you want I may send you a very good PDF I found on the net, it's an e-book with 356 pages.
I belive with the first chapter you will knowhow to do a circle, lol. ofcourse it is not only this.
But I tell you, it is very simple.
C'A.