Pine Escape
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- Draconisaurus
- T-Rex Killer
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- Location: Isla Sorna
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Re: Pine Escape
Hahaha. I'd love to see that. You should send the savegame to Hilwo. And uh, I remember that I froze the dumpster lid from opening, so it doesn't kill the player.. Nothing changed on the unimog or shack.
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- Stegosaurus
- Posts: 55
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Re: Pine Escape
Nice short map with some good action!
One question though in the operations center, is the mural supposed to look like this?
(It seems to be missing left side)
One question though in the operations center, is the mural supposed to look like this?
(It seems to be missing left side)
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- tatu
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Re: Pine Escape
That appears to be because you are using a HD texture for that part, probably the one from TheIdiot. Not sure why it would appear different in this level comparing to IT though.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
- T-Rex Killer
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Re: Pine Escape
Thanks for playing!
Tatu is correct. That's an artifact of TI's HD texture pack... Not sure why it's causing that error. Looks like he mistook which of the textures was the full-image version and which was the right-side version.
Tatu is correct. That's an artifact of TI's HD texture pack... Not sure why it's causing that error. Looks like he mistook which of the textures was the full-image version and which was the right-side version.
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- Stegosaurus
- Posts: 55
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Re: Pine Escape
Just to test i took the full mural HD texture copied it and renamed it like the two HD half's, then loaded up IT.
Apparently the original mural in IT was split it seems, so most modders probably have used a combined single file.
I did notice this in some other level's as well.
Image is from retail IT with texture-pack, after i changed the names.
Apparently the original mural in IT was split it seems, so most modders probably have used a combined single file.
I did notice this in some other level's as well.
Image is from retail IT with texture-pack, after i changed the names.
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- Draconisaurus
- T-Rex Killer
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- tatu
- -=TresCom Website Manager=-
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Re: Pine Escape
Make sure you are using the "SNmural01t2" and "SNmural02t2" ones and not the "SNmural00t2" one. The last one was never used and was only included IIRC so you had a full version for those interested. Use the other two which are split already to fit the model. I think you only used the "00" one.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
- T-Rex Killer
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- Joined: Mon Dec 06, 2004 5:21 pm
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Re: Pine Escape
*sigh* I have no memory of altering the Ops Center mesh but it appears that I implemented the single-texture one, and TI misapplied its HD version...
- Draconisaurus
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Re: Pine Escape
So Klayton really likes Trespasser. He went and played 2 more mods in a single video, both Pine Escape and my older mod ProtoPark. Looking at the comments, seems like a third of them are adoration over the fact that the level contains Big Al from Walking with Dinosaurs. That was SecondIlliteration's baby, I'm glad so many others like it... and again am slowly realizing how much fame this particular dinosaur has.
Re: Pine Escape
I watched that video last night, and thanks to it I realized there was another level which I hadn't played back then... ProtoPark, I think, this one was very short, didn't even get to make a single savegame before finishing it.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- Draconisaurus
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Re: Pine Escape
It was part of MMM (Mini-Mod Mondays), where I spent something like 1 or 2 days to put together a mod every week. A very productive time; they weren't meant to be amazing, just interesting demonstrations of what modded content could be, or environmental tests, etc.
- spinaxoraptor
- Brachiosaurus
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Re: Pine Escape
Yea I played it and it's a good one I also liked how you added the wwd allosaur a slightly short level but worth the download.
- Draconisaurus
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Re: Pine Escape
Thanks! Some of it was admittedly a littlle empty but people seem to like it. The Big Al was made by Second Illiteration.