new guns?
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new guns?
hey u guys think its possible to make new guns?
well it should shouldnt it?
seem to recall somone found Roland's rife or one like it, anyone thing one could make it working? cause that would be cool lol.
well it should shouldnt it?
seem to recall somone found Roland's rife or one like it, anyone thing one could make it working? cause that would be cool lol.
Oooh ahhh thats how it starts, and then later there's running and screaming
- Ian Malcom: The Lost World
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You can actually make any object into a gun; the design or appearance of an object has nothing to do with it. To be proper, you need a flash originator, a barrel and a recoil originator to complete a gun, along with the mags for Anne to hold it properly. However, bare minimum, you could get away with just a barrel if you delete the recoil and flash values with a gun script.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
cool! than maybe we can have a mounted minigun lol hey i know, a shoot em up arcade arena lol u sit in a copter at a minigun a'la The Matrix and shoot at Rexe's and Albert's and raptors comming lol
Oooh ahhh thats how it starts, and then later there's running and screaming
- Ian Malcom: The Lost World
I guess it's time to check this thread again:
http://dynamic5.gamespy.com/~trescom/bo ... sc&start=0
http://dynamic5.gamespy.com/~trescom/bo ... sc&start=0
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Quote from Star Trek's President of Earth (quite possibly the worst speech I ever heard).
".... just because we can do a thing, doesn't mean that we should do a thing...."
Who the hell wrote that!?
".... just because we can do a thing, doesn't mean that we should do a thing...."
Who the hell wrote that!?
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- spinaxoraptor
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Re: new guns?
You know I always wondered how to make guns I am only more familiar with dinosaur modding than objects or maps but I am planning on level making.
Re: new guns?
We have had tons of new guns for a long time, just look at The Armory, its full of them:spinaxoraptor wrote: ↑Wed Mar 22, 2023 3:49 am You know I always wondered how to make guns I am only more familiar with dinosaur modding than objects or maps but I am planning on level making.
https://www.trescom.org/download/the-armory/
Why are you resurrecting 20 year old threads? You shouldn't do that unless you have something of value to add or to ask a question relating to the topic.
If you're asking how to rig a gun for use in Trespasser, it's actually much simpler than dinosaurs. All you really need to do is align and resize your new gun model so it matches one of the games existing guns, then it's just a matter of renaming all the old gun's magnets and $ objects so they match the new gun.
Last edited by Nick3069 on Wed Mar 22, 2023 4:37 am, edited 1 time in total.
- spinaxoraptor
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- Posts: 123
- Joined: Tue Dec 06, 2022 7:07 pm
Re: new guns?
You see that's exactly what I was asking thank you for telling me that.also I dont acknowledge the posts dates so sorry abt that.Nick3069 wrote: ↑Wed Mar 22, 2023 4:28 amWe have had tons of new guns for a long time, just look at The Armory, its full of them:spinaxoraptor wrote: ↑Wed Mar 22, 2023 3:49 am You know I always wondered how to make guns I am only more familiar with dinosaur modding than objects or maps but I am planning on level making.
https://www.trescom.org/download/the-armory/
Why are you resurrecting 20 year old threads? You shouldn't do that unless you have something of value to add or to ask a question relating to the topic.
If you're asking how to rig a gun for use in Trespasser, it's actually must simpler than dinosaurs. All you really need to do is align and resize your new gun model so it matches one of the games existing guns, then it's just a matter of renaming all the old gun's magnets and $ objects so they match the new gun.