Thought I'd start a thread, for listing the different Trespasser builds, along with brief descriptions of their contents.
Build# - Levels
B22 - IJ, PV, TestScene
B32 - JR, PH, IJ, PV, TestScene
B55 - BE, JR, IJ, PV, LAB, SUM, TestScene
B96 - BE, JR, IJ, IT, PV, LAB, AS, AS2, TestScene
B97 - BE, JR, IJ, IT, PV, LAB, AS, AS2, TestScene
B99 - BE, JR, IJ, IT, LAB, AS, AS2, TestScene, TestScnNight
B103 - BE, JR, IJ, IT, LAB, AS, AS2, TestScene, TestScnNight
B116c - BE, JR, IJ, IT, LAB, AS, AS2, TestScene, TestScnNight
B116d - BE, JR, IJ, IT, LAB, AS, AS2, TestScene, TestScnNight
B117 - BE, JR, IJ, IT, LAB, AS, AS2, TestScene, TestScnNight
B117_Demo - Demo
Level Names List
BE = Beach
JR = Jungle Road
PH = Plantation House
IJ = Industrial Jungle
IT = InGen Town
PL = Plains
PV = Pine Valley
LAB = Lab
AS = Ascent
SUM = Summit
Notes:
- B22 is also known as the E3 Demo build, shown at E3 1998.
- B32 is also known as the PCGamer build, made for the PCGamer magazine. It is unknown if this was ever used or shown, as no images from this build is known.
- B96 and B97 are identical except for the engine number.
- B116c and B116d are identical except for one line change in the "Register Game" part.
- B117_Demo is the Trespasser Demo with the latest patch.
Trespasser Build List
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- HaroldRedwood
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Trespasser Build List
Last edited by HaroldRedwood on Thu May 25, 2017 7:18 pm, edited 1 time in total.
- Draconisaurus
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Re: Trespasser Build List
Mmmm nice. You should do a non-build-specific list, listing all the level names by themselves. 

->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
- tatu
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Re: Trespasser Build List
Really nice 
And yeah, listing all the level names by themselves is good. Like
BE = Beach
JR = Jungle Road
etc

And yeah, listing all the level names by themselves is good. Like
BE = Beach
JR = Jungle Road
etc

Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- HaroldRedwood
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Re: Trespasser Build List
Hmmm. Not sure I unsterstand, the point of that?
- tatu
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Re: Trespasser Build List
So people will understand which level it refers to. We do not mean in the list, but in a note in the end. It makes it look more clean imo.
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- HaroldRedwood
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Re: Trespasser Build List
Done. Hope it, looks right.
Re: Trespasser Build List
On build 117 you're missing "demo"... 

Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- tatu
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Re: Trespasser Build List
I have updated the main post with full information (edited with permission).
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."