
A new Trespasser patch/update (Trespasser CE)
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Re: A new Trespasser patch/update (Trespasser CE)
I'm delighted another person has discovered the joys of Trespasser. It's been a thing of wonder to me since the demo first appeared, and a nice retail Big Box & printed Brady guide are still prized possessions of mine
And you're right: the voiceovers (and to a lesser extent the brief musical passages) are breathtaking.

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- Dinosaur egg
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Re: A new Trespasser patch/update (Trespasser CE)
It's more to do with the fact that I really like Richard Attenborough as an actor and I'm a proponent to single player adventure games where to reach the next floor of a house for something hidden that you need requires stacking boxes in real-time using a physics engine.rms wrote:I'm delighted another person has discovered the joys of Trespasser. It's been a thing of wonder to me since the demo first appeared, and a nice retail Big Box & printed Brady guide are still prized possessions of mineAnd you're right: the voiceovers (and to a lesser extent the brief musical passages) are breathtaking.
Then you have music by John Williams and a great outdoors sound space feeling as if it were planted directly inside your head.
Why hasn't this been duplicated in other games;
Probably because 30,000 species on Earth are missing and nobody cares about that anymore.
It is fun to shoot the dinosaurs though, but I do feel pretty bad about it.
Re: A new Trespasser patch/update (Trespasser CE)
darren, the music in this game isn't actually by John Williams, but rather Bill Brown. I'd love to hear the game re-scored with the John Willams JP/TLW soundtracks...would be a very interesting re-experience.
- Draconisaurus
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Re: A new Trespasser patch/update (Trespasser CE)
Huh I've never heard this idea, sounds interesting.TheIdiot wrote:darren, the music in this game isn't actually by John Williams, but rather Bill Brown. I'd love to hear the game re-scored with the John Willams JP/TLW soundtracks...would be a very interesting re-experience.
->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
- Draconisaurus
- T-Rex Killer
- Posts: 13670
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Re: A new Trespasser patch/update (Trespasser CE)
So uhhh. Important question - what is the key sequence for dual-item-stow? I know that it must be a hip and a back item, to be two, but I can't find a description of which buttons to press in the documentation from the download. Anyone?
->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
Re: A new Trespasser patch/update (Trespasser CE)
Wow I don't think I ever heard of dual-item stow; you had to stow each weapon separately with the (default) E key
- TrespasserGuy
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Re: A new Trespasser patch/update (Trespasser CE)
There should be an ;EnableDualStow=True in the trespasser.ini file in the Tres CE folder. Just get rid of the ; that precedes it and you should be able to dual stow weapons by pressing both the E and shift key
- Draconisaurus
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Re: A new Trespasser patch/update (Trespasser CE)
E + shift, see that's what was missing from the documentation, thanks!
->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
Re: A new Trespasser patch/update (Trespasser CE)
Alright, soooo...my game is kinda screwed. I think my trespasser.ini has something wrong, but I don't know what. I can't play some levels, and other levels will get to a certain point and then spit out exceptions, including Runtime Errors. I have a feeling it has to do with the [Memory] section of my .ini, but I can't figure out how to fix it. Right now I've got issues with all sorts of things which I've never seen before, such as performance tanking whenever a dinosaur is active to crashes due to triggers firing. I can't use the default .ini settings because the terrain textures blur out, and I'm unable to figure out better settings which work.
My .ini:
Any help? Perhaps someone else could offer their .ini file for me to try?
My .ini:
- Spoiler: show
Any help? Perhaps someone else could offer their .ini file for me to try?
- tatu
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Re: A new Trespasser patch/update (Trespasser CE)
I haven't experimented much with the .ini options. Do you still get the crashes and issues if you use default memory settings?
Here is my .ini just in case. While most is default settings found in one of the default ones. I think the settings is much lower compared to yours.
Here is my .ini just in case. While most is default settings found in one of the default ones. I think the settings is much lower compared to yours.
- Spoiler: show
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: A new Trespasser patch/update (Trespasser CE)
Hmm, tatu, your .ini file gives me an Access Violation when I run a level.
Anyway, I've solved it for now at least...had to do a lot of testing to get the memory settings right as well as the MaxQualityParams, but everything seems to be working as well as it was a month ago. I must have changed some setting and forgotten about it.
Anyway, I've solved it for now at least...had to do a lot of testing to get the memory settings right as well as the MaxQualityParams, but everything seems to be working as well as it was a month ago. I must have changed some setting and forgotten about it.
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Re: A new Trespasser patch/update (Trespasser CE)
Hmm weird.
->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
- tatu
- -=TresCom Website Manager=-
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- Contact:
Re: A new Trespasser patch/update (Trespasser CE)
Lol that is weird. It works fine for me. Could it be related to where you've installed it? I run it on my secondary hard drive and have not installed the game (portable).TheIdiot wrote:Hmm, tatu, your .ini file gives me an Access Violation when I run a level.
Anyway, I've solved it for now at least...had to do a lot of testing to get the memory settings right as well as the MaxQualityParams, but everything seems to be working as well as it was a month ago. I must have changed some setting and forgotten about it.

Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: A new Trespasser patch/update (Trespasser CE)
It's a portable install on my internal SSHD, though I have five other hard drives that I've run it off of and never had a problem with any of them.
I've got a feeling the memory settings probably weren't compatible between systems as that seems to be the main kicker when it comes to breaking your .ini file.
I've got a feeling the memory settings probably weren't compatible between systems as that seems to be the main kicker when it comes to breaking your .ini file.
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Re: A new Trespasser patch/update (Trespasser CE)
As a note... I was just fiddling around with "dual stow" and can attest that at least THREE items are possible to be stowed at once, PLUS one in-hand. There was one on my back and two at my hip, a key and a gun.
During that time, if I had just the 2 at-hip and 1 on-back and empty-hand, the standard swap-item key would alternate giving you the two hip items back and forth; one of those had to be dropped to the ground in order to access the back-item. Pretty slick and very helpful when you need both a keycard and a pistol-sized weapon.

->Tres2020 Starter Kit
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton
"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."
~Michael Crichton