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Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
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- Microceratops
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Question: What's the music for when
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Tension, setting the mood most likely.
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Hey, everybody!)
Here I'm again trying to do something new on my version of JPDS menu screens. I really don't know when I'm going to finish it, haven't enough time presently.. with all this quantity of graphics and animation I ought to do for game developing team I work with.
Anyway, Options' window may look like this.
and an example of button states.
Here I'm again trying to do something new on my version of JPDS menu screens. I really don't know when I'm going to finish it, haven't enough time presently.. with all this quantity of graphics and animation I ought to do for game developing team I work with.
Anyway, Options' window may look like this.
and an example of button states.
- Attachments
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- mouseDown event
- NewGame_mouseDown.jpg (40.6 KiB) Viewed 20014 times
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- mouseOver event
- NewGame_mouseOver.jpg (38.88 KiB) Viewed 20014 times
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- Options :)
- JPDS_options1.jpg (98.33 KiB) Viewed 20014 times
- jetblack
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Wow, that's looking pretty sweet! Keep it up!
Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
I see talentDeino wrote:Hey, everybody!)
Here I'm again trying to do something new on my version of JPDS menu screens. I really don't know when I'm going to finish it, haven't enough time presently.. with all this quantity of graphics and animation I ought to do for game developing team I work with.
Anyway, Options' window may look like this.
and an example of button states.
Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Amazing work, Deino!
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Thanks a lot)) but actually I'm not quite experiensed in the interface design for games. It's about a year or so of my work in game developing. I was multimedia and web designer before, now I'm trying to be 2D- (and maybe 3D) game artist))
and now, about JPDS:
and now, about JPDS:
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- Draconisaurus
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
"Type the End", from the Eureka Seven soundtrack. another one of those non-Tres music pieces which evidently drew from the same cosmic musical library as Bill Brown used.Microceratops wrote:Question: What's the music for when?
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
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We (I and Russian Trespasser Fan community) are looking forward to see the rest of the game!) what is it exactly, how many levels included (except these two already released)?Draconisaurus wrote:just a heads up, Tatu and i are presently scheming to release the rest of JPDS very soon, and then open up the JPDS private forum after a few days. i understand school is now coming to a close for most people, but the new levels will be here waiting when you're done
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
well i don't think i've gotten any reviews from you on Plains! but the last segment is called "JPDS~trails", which actually consists of level files called "camp", "HRS", and "dam", having been split apart for complicated reasons, but for stability's sake, you'll be glad they were. they will be released as a single package and, with any luck, HRS and dam will actually be able to load from trails/camp.
but to describe the levels, they make up the entire eastern half of what was once JPDS1. they are less "complete" than the previous two released but still very full of stuff. somewhere in the mix you will discover the location of the Embryonics Administration, which unfortunately could not be given an interior. that part of the game will be revealed, for story's sake, when we open the private forum. trails/camp also features a puzzle based on Trespasser's "missing hunters" storyline, which was mostly left out of the retail game. and for anyone interested in urban exploration, HRS (Hillside Research Station) will be a real treat.
but to describe the levels, they make up the entire eastern half of what was once JPDS1. they are less "complete" than the previous two released but still very full of stuff. somewhere in the mix you will discover the location of the Embryonics Administration, which unfortunately could not be given an interior. that part of the game will be revealed, for story's sake, when we open the private forum. trails/camp also features a puzzle based on Trespasser's "missing hunters" storyline, which was mostly left out of the retail game. and for anyone interested in urban exploration, HRS (Hillside Research Station) will be a real treat.
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Also, you should try doing what the Nightmare House 2 designers did in terms of files such as textures, documents, and models that don't make it into the final releases: have them as a 'Lost Files' package. Stuff you don't use could prove useful to future designers.Draconisaurus wrote:and for anyone interested in urban exploration, HRS (Hillside Research Station) will be a real treat.
Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Sounds a lot like the Trespasser Lost Models...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Sounds interesting)) Hillside Research Station, Embryonics Administration... I'm eager to see what all this looks like))
don't worry, the review will be posted once I have an opportunity to try properly this level of couse, I've already took a brief look on Plains, general impression of savannah-like environment)Draconisaurus wrote:well i don't think i've gotten any reviews from you on Plains!
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Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Does anyone have anything else to say on any of the levels?
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Draco - Tuesday, 12 April 2011 (JPDS RELEASED)
Maybe after playing them...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files