Severnaya
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Severnaya
Severnaya is the level I've been working on for roughly 2 years. It is based on the level Surface from Goldeneye 007 on the Nintendo 64. It is a sequel of sorts to that game where you play as Natalya, who has been recruited by MI6 and has been tasked to return to Severnaya due to unusual activity in the area while agent 007 is off on another mission.
The level is meant to tie the Jurassic Park universe with the James Bond universe, specifically Trespasser and Goldeneye 007, respectively. I won't spoil the whole story here, but lets just say Natalya ends up fighting some dinosaurs.
I was hoping I'd be able to release this complete project by the time Goldeneye 64 released on Nintendo Switch Online and Xbox Game Pass, but that deadline has come and gone. The level is currently in an Alpha stage, you can explore the play area, but there is no ending and most of the buildings are missing. I'm releasing it now because, in the event that I don't finish the level, I want to share what I've done so far.
https://app.box.com/s/sw7k32kvcjrmsk1asxq9kwzo30mrimq0
This level requires TresCE and can be installed by placing it in your mod folder and setting it as the active mod.
Enjoy.
The level is meant to tie the Jurassic Park universe with the James Bond universe, specifically Trespasser and Goldeneye 007, respectively. I won't spoil the whole story here, but lets just say Natalya ends up fighting some dinosaurs.
I was hoping I'd be able to release this complete project by the time Goldeneye 64 released on Nintendo Switch Online and Xbox Game Pass, but that deadline has come and gone. The level is currently in an Alpha stage, you can explore the play area, but there is no ending and most of the buildings are missing. I'm releasing it now because, in the event that I don't finish the level, I want to share what I've done so far.
https://app.box.com/s/sw7k32kvcjrmsk1asxq9kwzo30mrimq0
This level requires TresCE and can be installed by placing it in your mod folder and setting it as the active mod.
Enjoy.
Last edited by Nick3069 on Thu Jun 15, 2023 6:53 am, edited 1 time in total.
Re: Severnaya
Going to donwload it and take a look maybe later...
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- TrespasserGuy
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Re: Severnaya
This is, without a doubt, one of the greatest Trespasser Mods ever made. The fact that not only the level itself looks like N64 GoldenEye (or I guess I should say the XBLA version?), but the menu does too?? You really went the extra mile with that .
- Spoiler: show
Re: Severnaya
Just checked this out, interesting level so far. I know absolutely nothing about GoldenEye and am not a James Bond fan so I feel like I'm probably not a member of your target audience, I'm afraid. I'm intrigued to see what the rest of the buildings you plan on adding will be like as what's there so far is neat - a nuclear silo sounds really cool, and I really like the custom sky. I do find the level very bare (the use of snow is refreshing as always) but of course I'm guessing this is meant to mimic an N64 game, and the level isn't completed yet. Quite a unique start though and I'd like to check it out when it's done! I feel like Anne needs a custom Russian voice for the character (who I'm guessing is meant to be a Soviet spy?).
Re: Severnaya
Thank you for the high praise.TrespasserGuy wrote: ↑Thu Jun 01, 2023 11:15 pm This is, without a doubt, one of the greatest Trespasser Mods ever made. The fact that not only the level itself looks like N64 GoldenEye (or I guess I should say the XBLA version?), but the menu does too?? You really went the extra mile with that .
- Spoiler: show
Honestly, I'm not a huge James Bond fan myself either, I just really loved the Goldeneye game. I don't think you need to know much about the James Bond franchise to appreciate my level, but it definitely helps if you do.
To provide a little context, Natalya is a Russian programmer and the Bond girl of Goldeneye. She used to work at the Sevenaya bunker and she was captured by the Janus terrorist group when they took over the bunker. Bond is the one who saves her and she joins him on the rest of his mission to take down Janus.I feel like Anne needs a custom Russian voice for the character (who I'm guessing is meant to be a Soviet spy?).
In my level she officially joins MI6, the British secret service
Thank you, hopefully you'll be able to play the complete version soon, but don't hold your breath.
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Re: Severnaya
Soooooooooooo since this is an alpha level, I decided to just play through part of it. I really like what I've seen.
- Spoiler: show
Re: Severnaya
Thanks for checking out my level, Drac. Hopefully by winter, but no promises.Draconisaurus wrote: ↑Wed Jun 28, 2023 6:16 pm'Nyways it's great to have a long-time TresComer make another new level. Thanks for sharing! Maybe we'll see the final version this Winter...
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Re: Severnaya
Just be careful of CVariableTrigger. It doesn't get recorded right in savegames. You should be able to get something working, though, using "crate triggers". See TptDac's TheFourTowers for examples...
Re: Severnaya
Ah, so instead of only setting variable trigger values to true or false, I should use objects and location triggers to keep track of values? I've never messed with variable triggers before, so I will look for examples.
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- tatu
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Re: Severnaya
I totally missed this in a news post last year so I have now included it and added it to the download section.
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Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Severnaya
. . . and I wasn't even aware of this level. I wasn't around during the summer but now that I have the time, I'll have to give it a play.
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Re: Severnaya
Huh, I didn't finish playing this when it was released. Just went around in the level, think I saw everything. Pretty neat. Forgot that some TresCom20 things like books came from here.
Nice use of the snow environment. Hadn't seen that black&white raptor before. Wondering what the giant hole is about. Also, there was a building I couldn't get into...
We have snow here in Portland. We get it about once a Winter. Who all here has snow? For some reason I was too bored to make the snow-dino I've been planning... We suddenly went from weeks of 40-50 degrees F to 20. I'm surprised the snow stuck.
Nice use of the snow environment. Hadn't seen that black&white raptor before. Wondering what the giant hole is about. Also, there was a building I couldn't get into...
We have snow here in Portland. We get it about once a Winter. Who all here has snow? For some reason I was too bored to make the snow-dino I've been planning... We suddenly went from weeks of 40-50 degrees F to 20. I'm surprised the snow stuck.
Re: Severnaya
Thanks for the feature, tatu! I thought it hadn't been featured because it was just an alpha release.
Which one? There are 2 of SI's JP3 female raptors, the Primal Prey raptor, and a black and white version of the TC Isle raptor. That last one is the one I made for this level.
That's where the big satellite dish building is meant to go. EDIT: Unless you meant the deep pit with the water, that's where the ventilation tower goes.Draconisaurus wrote:Wondering what the giant hole is about.
One of them is locked, you need the find the key to unlock it.Draconisaurus wrote:Also, there was a building I couldn't get into...
Well we've been having a unusually warm winter so far and didn't have any snow at Christmas, but we've now had 2 snow storms since the year has started. Old man winter finally showed up and he wasn't happy.Draconisaurus wrote:We have snow here in Portland. We get it about once a Winter. Who all here has snow? For some reason I was too bored to make the snow-dino I've been planning... We suddenly went from weeks of 40-50 degrees F to 20. I'm surprised the snow stuck.