Mike posted this on the Discord. I made a news post about it. Worth a read.
https://www.rockpapershotgun.com/the-ju ... aid-for-it
Austin Grossman Interview At Rock Paper Shotgun
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- tatu
- -=TresCom Website Manager=-
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Austin Grossman Interview At Rock Paper Shotgun
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Austin Grossman Interview At Rock Paper Shotgun
It's pretty heartbreaking that Grossman and Blackley were so traumatized by the failure of the game that they never spoke again, even though they were good friends during the project.
Also, the link on the main site post broken, it leads to https://www.trescom.org/_wp_link_placeholder.
Also, the link on the main site post broken, it leads to https://www.trescom.org/_wp_link_placeholder.
- tatu
- -=TresCom Website Manager=-
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Re: Austin Grossman Interview At Rock Paper Shotgun
Yeah!
I do wonder if us as a community, keeping the game alive is a reason why the game still gets a spotlight every now and then
Woah, what a lousy person who made that news post without checking that the link actually worked
I do wonder if us as a community, keeping the game alive is a reason why the game still gets a spotlight every now and then
Woah, what a lousy person who made that news post without checking that the link actually worked
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
- T-Rex Killer
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Re: Austin Grossman Interview At Rock Paper Shotgun
That is a nice interview, thanks for sharing. I appreciate that we keep up with the devs as we plug along modding and working with Tres. Tres really was a special turn-point for games. I see a bit of that in us, how we make mods that most gamers would just laugh at. I love that we love a broken game.