LtSten wrote:machf wrote:Merry Christmas! I've just uploaded the updated listings to the TresCom server, you can download them from the links on my sig as always. The listings are still incomplete, unfortunately, but we're getting really close to finishing them now...
Again, Merry Christmas!
I've created a summary sheet of all the existing unknowns in the Effect TPAs and it looks like you've accidentally set 2027364A, 7AEF671A, and 86503DFE in the Beta97 Effects.tpa as the "small electric motor" variants (461, 462, 463 are incorrect duplicates of 112, 113, and 114).
Yes, the other I had realized I had left 112-114 empty and corrected it, but didn't realize I had actually pasted the text at the location for 461-463... thanks, I'm correcting it (too) and will re-upload it with the fixes...
This summary was really just for my own use since I was going a bit mad opening 9 different spreadsheets, but I've attached it to this post in case anybody else wants it all in the same place.
Yes, that's the reason I made a
post just listing the few remaining ones several days ago. There are 3 in the Streams.tpa file from Build 55 and 12 (now 11 thanks to you) in the Effects.tpa file from the retail (the previous builds contain either then same ones or fewer ones) which are all, so that makes it simpler looking at just 2 listings...
No new names to report yet, although this is my first time having a look since before Christmas...
Edit: I went and grabbed a list of weapons from
here and ran these through with a "gun - " prefix. I get a single match on:
Code: Select all
Match: 8cf97c2e "gun - browning hi-power 01"
which is
this pistol.
Uh huh! So, it WAS a gun after all... that sound being used in an early build for a collision between two different materials was making me doubt...
I had tried some Browning gun names, but somehow I had either skipped this one or typed it as "high power" when trying... (yes, I've visited that site as well as another one which has listings by decades, too, in order to try to figure out the missing names)
I've attached the gun list (guns.txt) I used - I've tried to tidy it up a bit manually, but some further experimentation is probably required.
I'll look at your files later...