Welcome to TresCom!

Quote:
That's great! Thank you! Another question, where are some of the releases for things like the supposed remake of trespasser? Does that developer really plan on keeping it to himself until he considers it finished? I'm just curious, thank you.
For Trespassing I know the dev is really busy with family life. However, I believe he is still working on it when time gives, only that there are no update posted.
Quote:
What do the trespasser.ini settings like mincul represent exactly? I'd like to maximize everything graphically wise.
As TheIdiot say, either use the HQ one in the config folder of the CE download, or check the trespasser.ini file in the main folder for description on what everything does.
Quote:
Thank you for that. Is it possible to upgrade the game's engine? How did they upgrade it from direct x 6 to 9?
It would be possible. The game's source leaked several years ago. However, it is a huge task and the source is quite messy. Even the devs have said it is easier to redo the source from scratch anyway. I guess it would be possible if people had the time to redo the game in something like Unity.
Quote:
Also, as for your original comment. Trespasser's data folder, it doesn't have one explicitly named that. Is it the menu folder?
How did you install the game? You can just create the /data folder (and put the menu folder inside it). Or just copy the /data folder from the CD. The tpass.ini file in CE will then copy the installation to it allowing it to be "portable". Or just download the Demo, move over the data folder and install the CE patch on it, that way you have a portable installation (using the demo tpass.ini).
