Working Trig_Generator

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Rebel
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Working Trig_Generator

Post by Rebel »

Found this buried in my website's directory. Simply type in name, select type of trig shape
to export (little button just clears text field). My website itself is presently offline. I didn't
care for the flash update that kept coming up (my anti-virus kept flagging it) so I wiped it.
I'm just using it to keep files atm -
Attachments
trig_gen_02-17-07.zip
Trigger Generator
(80.02 KiB) Downloaded 594 times
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Re: Working Trig_Generator

Post by Draconisaurus »

Am curious, how many shapes does it offer?
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Re: Working Trig_Generator

Post by machf »

I think there were 3: cube, "sphere" and octahedron ("diamond").
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Re: Working Trig_Generator

Post by Rebel »

Six, I think, machf. Diamond, sphere, hedra, cube, plane and oblong. The values, txt file it
exports are plain, you obviously have to choose which geometry_type, etc that you want.
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Re: Working Trig_Generator

Post by machf »

Hmmm...

Well, internally, Trespasser recognizes only two geometrical shapes, regardless of the trigger's physical shape: box (not necessarily a cube) and sphere (the default one).
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Re: Working Trig_Generator

Post by Draconisaurus »

Cool. What are Hedra and Oblong?
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Re: Working Trig_Generator

Post by Rebel »

Hey, Drac. It's short for polyhedron (if I spelled that right). Oblong is simply a long, narrow
box I sometimes used for end of level or music cues (like along roads, between canyon walls,
etc ).

Assume machf is right (as he generally is) about what shapes tres recognizes. I simply used
the most commonly used trigger shapes inside retail levels when I wrote the app. I would've
released the code too, but until I buy a new drive, I can't access any more of my cds -
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