Carnotaurus

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jpfan98
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Carnotaurus

Post by jpfan98 »

I was wondering if someone could make a Carnotaurus for the town level. I want to make one with the dinosaur maker but its kinda hard for me to attempt. Could someone make one?
Second Illiteration
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Re: Carnotaurus

Post by Second Illiteration »

Well you need a modeling program in addition to TPDC for a brand new dinosaur.

As for your question, I had a carnotaurus I was working on before I kind of fluttered away from trespasser. And then there were also some released a few years back in a christmas level...
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Nick3069
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Re: Carnotaurus

Post by Nick3069 »

Yeah, Xmas Gift has some, but I don't like them.
http://tatu.tresgame.co.uk/TatusTrespas ... asGift.rar

Why do you want a Carnotaurus for the town?
Second Illiteration wrote:I had a carnotaurus I was working on before I kind of fluttered away from trespasser.
You stopped working on it? Ah man! :( If it's the one I think it is, it was looking pretty great.
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jpfan98
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Re: Carnotaurus

Post by jpfan98 »

I want the Carnotaurus for the town because, it would be more novel officiant. It would have been grate to see in the town level.
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LtSten
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Re: Carnotaurus

Post by LtSten »

..it would have been great to see so many things. Clearly it was not to be, or something.
Bringing TPA CRCs up the well, amongst other file format adventures.
Blender 3.0 TPM Plugin [Project GitHub]
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makairu
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Re: Carnotaurus

Post by makairu »

jpfan98 wrote:I want the Carnotaurus for the town because, it would be more novel officiant. It would have been grate to see in the town level.
Well, remember, Trespasser is based on the movie.
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jpfan98
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Re: Carnotaurus

Post by jpfan98 »

Yeah but so much of it has novel cannon and novel style seens in it...
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Re: Carnotaurus

Post by Draconisaurus »

To be fair, Trespasser seems to me about 30% film-based, 40% novel-based (including all first-novel timeline events), and 30% creative thinking. It's ridden with book references and their ability to drawn on the films was, by license, more than a bit limited. A carno in the town would certainly be fun..
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Re: Carnotaurus

Post by glitchhunter09 »

How do you even import dinosaurs into retail levels WITH textures? Last time I tried this, I got the model in but without textures.
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tatu
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Re: Carnotaurus

Post by tatu »

glitchhunter09 wrote:How do you even import dinosaurs into retail levels WITH textures? Last time I tried this, I got the model in but without textures.
Just like you import a dinosaur into any level :P
Active project: Trespasser: Isla Sorna
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BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
glitchhunter09
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Re: Carnotaurus

Post by glitchhunter09 »

Well, I used Geomadd and this was the result last time:
Image
I had the textures as part of it as well. My question is, how do I get the map to read the .swp file in the retail levels?
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Re: Carnotaurus

Post by tatu »

Be sure that you have only the .SWP and not the .SPZ in the folder. If you have the .SPZ it will load that one insted.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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