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 Post subject: Carnotaurus?
PostPosted: Wed Jan 18, 2012 2:35 am 
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Dinosaur egg
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Joined: Tue Jan 17, 2012 1:40 am
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Is there a way to create a dinosaur that's like half transparent, or somehow mingle with triggers so you can create a carnotaurus like in the TLW novel and arcade?


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 Post subject: Re: Carnotaurus?
PostPosted: Wed Jan 18, 2012 7:17 pm 
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Albertosaurus
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Joined: Wed Mar 05, 2003 9:28 pm
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There is a way involving triggers and an animated texture. I can't fully explain how it's done, since I don't know much about texture animations, but I can tell you how I made the texture for it. Basically you take the carnotaurus model and make sure it has one BMP file for the texture. Just one. Then you decide where you are going to place the carnotaurus, and what it needs to blend in with. In the test Machf and I did, we placed the carnotaurus in front of a wall. So then I went and painted the original BMP texture to look like the wall. That way the dinosaur looked like the wall. Then in my photo editing program I made a few copies and changed the transparency of the wall texture so that in each one, a bit more of the original dinosaur texture showed through until it was just the dinosaur texture. When animated together it made the dinosaur look like it was blended in with the wall and when you approached where it was, it's skin changed and it's eye opened up and then it would attack you.


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 Post subject: Re: Carnotaurus?
PostPosted: Wed Jan 18, 2012 7:29 pm 
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Pteranodon
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S.I., wouldn't you rather have the texture animate to transparency rather than a wall, so the Carnotaurus could blend in with any backround? :?:

Or, although definitely not as good looking or smooth as animated textures, you could just use ActionType 22, CHideShowAction. It might look better at night (like the novel) with the Carnotaurus already having a dark texture so when it turned invisible it wouldn't be so noticeable...

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 Post subject: Re: Carnotaurus?
PostPosted: Fri Jan 20, 2012 12:00 am 
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Albertosaurus
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Joined: Wed Mar 05, 2003 9:28 pm
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I don't know how either of those situations work. I know the way me and machf did it looked pretty good (other than low texture resolution on the carnotaurus because it was just one 256x256 texture). Those ways you propose might work to create some invisibility, but I feel like the way we did it was more realistic, at least in terms of the behavior in the book. Once the dinosaurs or their surroundings were disturbed, their camo was useless and they no longer blended it. Making them invisible wouldn't be the same as that, and nothing natural can actual turn invisible.

HOWEVER, I'm not trying to discourage anyone from trying new things and seeing what results they produce...you never know what might be discovered :)


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 Post subject: Re: Carnotaurus?
PostPosted: Fri Jan 20, 2012 12:08 am 
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T-Rex Killer
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I think Drac made partially invisible dinosaurs in that "haunted" level he released one (which wasn't for Halloween but for Christmas or something else)...

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 Post subject: Re: Carnotaurus?
PostPosted: Sat Jan 21, 2012 3:10 am 
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Pteranodon
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Joined: Sun Sep 07, 2008 3:08 pm
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Location: Bloomington, IN, USA
Speaking of a color Changing Carnotaurus, the Lost World Jurassic Park arcade game by Sega has a Carnotaurus that can blend in and reappear. His eyes also move in two directions at once like a Chameleon's oddly... Let's see if I can find a video of it....
There aren't any good videos of it on youtube sadly this was the best I could do:
http://www.youtube.com/watch?v=L99J40Xs49c about 1:30 in the video or so and onwards.


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 Post subject: Re: Carnotaurus?
PostPosted: Sun Jan 22, 2012 7:45 am 
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Albertosaurus
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Joined: Wed Mar 05, 2003 9:28 pm
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Yeah I've seen that game at the arcade long ago. Some cool stuff in it


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