hppav's models
Posted: Tue Dec 13, 2011 12:06 am
Hello. This thread will be where I will release models and consider modelling requests.
So yeah, I'm switching my primary focus from making levels to making content people can put into levels. I feel this is my strong point overall. Once a model is released it is free to use by anyone for any level. You can edit the mesh, textures, etc as much as you like. Make requests for models you would like to see and I will do my best to make them for you. I have been using 3ds Max for 9 years and have become quite proficient at it. You can see some of my work in the level East Dock. Just remember, the more complex the object is that you want modeled (like a building), the more time it will take for me to model it, make the physics objects, and get it working in game with textures. Some less complex models make take priority for the sake of getting stuff off the list.
REQUESTS:
Mobile Command Center Trailers from the Lost World - glitchhunter09
ALMOST READY FOR RELEASE:
Breaker Box from the Maintenance Shed (100% working in-game, needs some texture tweaking)
Computer - IRIS Crimson (Needs some texture work and scripting)
Computer - IRIS Indigo (Needs some texture work and scripting)
Computer - Macintosh Quadra 700 (100% Done. Need to package and upload somewhere)
Computer - Thinking Machines Connection Machine 5 (100% Done. Need to package and upload somewhere)
Jurassic Park Explorer 05 (90% Done. Need to decrease poly count on some details and add in a few others)
Jurassic Park Gates (95% Done.)
Jurassic Park Vehicle Tour Track (95% Done.)
Jurassic Park Oblivion Quarantine Signs (100% Done. Need to package and upload somewhere)
So yeah, I'm switching my primary focus from making levels to making content people can put into levels. I feel this is my strong point overall. Once a model is released it is free to use by anyone for any level. You can edit the mesh, textures, etc as much as you like. Make requests for models you would like to see and I will do my best to make them for you. I have been using 3ds Max for 9 years and have become quite proficient at it. You can see some of my work in the level East Dock. Just remember, the more complex the object is that you want modeled (like a building), the more time it will take for me to model it, make the physics objects, and get it working in game with textures. Some less complex models make take priority for the sake of getting stuff off the list.
REQUESTS:
Mobile Command Center Trailers from the Lost World - glitchhunter09
ALMOST READY FOR RELEASE:
Breaker Box from the Maintenance Shed (100% working in-game, needs some texture tweaking)
Computer - IRIS Crimson (Needs some texture work and scripting)
Computer - IRIS Indigo (Needs some texture work and scripting)
Computer - Macintosh Quadra 700 (100% Done. Need to package and upload somewhere)
Computer - Thinking Machines Connection Machine 5 (100% Done. Need to package and upload somewhere)
Jurassic Park Explorer 05 (90% Done. Need to decrease poly count on some details and add in a few others)
Jurassic Park Gates (95% Done.)
Jurassic Park Vehicle Tour Track (95% Done.)
Jurassic Park Oblivion Quarantine Signs (100% Done. Need to package and upload somewhere)