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 Post subject: Carnotaurus
PostPosted: Sun Sep 12, 2010 2:32 pm 
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Stegosaurus
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I was wondering if someone could make a Carnotaurus for the town level. I want to make one with the dinosaur maker but its kinda hard for me to attempt. Could someone make one?


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 Post subject: Re: Carnotaurus
PostPosted: Mon Sep 13, 2010 2:38 am 
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Albertosaurus
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Well you need a modeling program in addition to TPDC for a brand new dinosaur.

As for your question, I had a carnotaurus I was working on before I kind of fluttered away from trespasser. And then there were also some released a few years back in a christmas level...


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 Post subject: Re: Carnotaurus
PostPosted: Mon Sep 13, 2010 1:34 pm 
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Albertosaurus
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Yeah, Xmas Gift has some, but I don't like them.
http://tatu.tresgame.co.uk/TatusTrespas ... asGift.rar

Why do you want a Carnotaurus for the town?

Second Illiteration wrote:
I had a carnotaurus I was working on before I kind of fluttered away from trespasser.

You stopped working on it? Ah man! :( If it's the one I think it is, it was looking pretty great.


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 Post subject: Re: Carnotaurus
PostPosted: Tue Sep 14, 2010 3:12 am 
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Stegosaurus
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I want the Carnotaurus for the town because, it would be more novel officiant. It would have been grate to see in the town level.


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 Post subject: Re: Carnotaurus
PostPosted: Tue Sep 14, 2010 11:47 am 
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Gallimimus
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..it would have been great to see so many things. Clearly it was not to be, or something.

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 Post subject: Re: Carnotaurus
PostPosted: Tue Sep 14, 2010 11:48 am 
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Gallimimus
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jpfan98 wrote:
I want the Carnotaurus for the town because, it would be more novel officiant. It would have been grate to see in the town level.

Well, remember, Trespasser is based on the movie.

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 Post subject: Re: Carnotaurus
PostPosted: Tue Sep 14, 2010 9:32 pm 
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Stegosaurus
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Yeah but so much of it has novel cannon and novel style seens in it...


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 Post subject: Re: Carnotaurus
PostPosted: Thu Dec 09, 2010 6:01 am 
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T-Rex Killer
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To be fair, Trespasser seems to me about 30% film-based, 40% novel-based (including all first-novel timeline events), and 30% creative thinking. It's ridden with book references and their ability to drawn on the films was, by license, more than a bit limited. A carno in the town would certainly be fun..

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 Post subject: Re: Carnotaurus
PostPosted: Tue Oct 04, 2011 11:54 pm 
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Pteranodon
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How do you even import dinosaurs into retail levels WITH textures? Last time I tried this, I got the model in but without textures.


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 Post subject: Re: Carnotaurus
PostPosted: Wed Oct 05, 2011 7:30 am 
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-=TresCom Website Manager=-
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glitchhunter09 wrote:
How do you even import dinosaurs into retail levels WITH textures? Last time I tried this, I got the model in but without textures.


Just like you import a dinosaur into any level :P

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 Post subject: Re: Carnotaurus
PostPosted: Wed Oct 05, 2011 7:52 am 
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Pteranodon
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Well, I used Geomadd and this was the result last time:
Image
I had the textures as part of it as well. My question is, how do I get the map to read the .swp file in the retail levels?


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 Post subject: Re: Carnotaurus
PostPosted: Wed Oct 05, 2011 5:49 pm 
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Be sure that you have only the .SWP and not the .SPZ in the folder. If you have the .SPZ it will load that one insted.

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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


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