InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
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- TrespasserGuy
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InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
I've decided to take a break from Dark Jungle and focus some of my effort into a side mod that's tentatively called "InGen Compound"
InGen Compound will be a relatively short mod to play through that includes a lot of neat puzzles and exploration.
Some of you have seen previews of this either on the Discord or through PMs, but I've decided to create a public thread for it to increase the hype .
InGen Compound will be a relatively short mod to play through that includes a lot of neat puzzles and exploration.
Some of you have seen previews of this either on the Discord or through PMs, but I've decided to create a public thread for it to increase the hype .
Last edited by TrespasserGuy on Tue Jun 28, 2022 12:47 am, edited 1 time in total.
- tatu
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Re: InGen Compound ~ New Trespasser Mod
Ohh, snowy mountains!
I like how you are using PV assets
I like how you are using PV assets
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
-
- Brachiosaurus
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Re: InGen Compound ~ New Trespasser Mod
looks really good!
Re: InGen Compound ~ New Trespasser Mod
Those are hppav's models from his PV remake, I think. I was going to say I'm surprised to see them put to use again!tatu wrote:I like how you are using PV assets
As I've said before, I like the snowy mountains, very original. I need to make some more MegaJungle stuff for levels like this...
- TrespasserGuy
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Re: InGen Compound ~ New Trespasser Mod
Yep, those are indeed hppav's updated models, however there were some problems with the control building that I had to fix in max. I'm glad everyone likes the snowcapped mountainsTheIdiot wrote:Those are hppav's models from his PV remake, I think. I was going to say I'm surprised to see them put to use again!tatu wrote:I like how you are using PV assets
As I've said before, I like the snowy mountains, very original. I need to make some more MegaJungle stuff for levels like this...
- Draconisaurus
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Re: InGen Compound ~ New Trespasser Mod
This looks quite promising. Without any spoilers, what puzzle-ness are you planning for the level? Varieties or complexness...
- TrespasserGuy
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Re: InGen Compound ~ New Trespasser Mod
So I just wanted to let people on the forums know that this mod is still in the works. I've been giving some updates here and there on the TresCom Discord. Draconisaurus also did a lengthy playthrough of the unreleased version that I gave him on the streaming channel. Some of the Discord members joined to watch and they all liked what we had to show off. Here's a screenshot of one of the puzzle areas that seem very familiar, albeit with a face-lift
ETA of the mod should be by the end of this month, if all goes well.
ETA of the mod should be by the end of this month, if all goes well.
Re: InGen Compound ~ New Trespasser Mod
Still really liking the look of this, and I'm pumped to see the finished result. No idea what it'll be like but it looks pretty damn good so far.
- TrespasserGuy
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Re: InGen Compound ~ New Trespasser Mod
And here it is! InGen Compound is ready to play after 1.5 years of development. Hope you all enjoy as you explore this mysterious abandoned facility...
https://www.mediafire.com/file/3vu8zex1 ... e.rar/file
https://www.mediafire.com/file/3vu8zex1 ... e.rar/file
- Rebel
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Re: InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
I plan on downloading it as soon as my connection stops dropping. It's been going on for a week now. Looks pretty damn cool though -
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- tatu
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Re: InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
I've uploaded it on TresCom as well, so maybe you can download it and just resume it after the connection dropsRebel wrote:I plan on downloading it as soon as my connection stops dropping. It's been going on for a week now. Looks pretty damn cool though -
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
Congratulations on the release!
So...let me just say that this level is fantastic, as I'm sure you're aware from my reaction to the beta test. I gave it a replay and still thoroughly enjoyed everything about it - the cutscenes, the locations, pacing, unique puzzles (the gate puzzle strongly reminds me of one classic moment from the Lost World PS1 game), dino action in reasonable amounts. It's just awesome, and not too long, either. Perfectly paced in my opinion! I especially enjoyed the originality and the way things were pointed out in a not-too-obvious fashion in order to make everything run smoothly, which feels very much like it was all very well thought-out. The lab is especially cool with the original assets and the animated cephalopod-thing in the tank. If I was still doing proper reviews, this level would be a 10/10 without question. Great work as always, TresGuy.
So...let me just say that this level is fantastic, as I'm sure you're aware from my reaction to the beta test. I gave it a replay and still thoroughly enjoyed everything about it - the cutscenes, the locations, pacing, unique puzzles (the gate puzzle strongly reminds me of one classic moment from the Lost World PS1 game), dino action in reasonable amounts. It's just awesome, and not too long, either. Perfectly paced in my opinion! I especially enjoyed the originality and the way things were pointed out in a not-too-obvious fashion in order to make everything run smoothly, which feels very much like it was all very well thought-out. The lab is especially cool with the original assets and the animated cephalopod-thing in the tank. If I was still doing proper reviews, this level would be a 10/10 without question. Great work as always, TresGuy.
- Rebel
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Re: InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
I finally got it downloaded a while ago. That freakin' raptor killed me, the 1st time I got killed in ages! I'm still looking for someone with a little something I need. I really
like the level so far, and I'm a big fan of puzzles as I imagine most have surmised. So far, so good, T.G. Got work in 6 hrs., so I'll pick this up after work tomorrow. Your
opening was clever btw, it was something that I considered for the prequel, but never did. I'm glad you implemented it, quite cool.
like the level so far, and I'm a big fan of puzzles as I imagine most have surmised. So far, so good, T.G. Got work in 6 hrs., so I'll pick this up after work tomorrow. Your
opening was clever btw, it was something that I considered for the prequel, but never did. I'm glad you implemented it, quite cool.
- Spoiler: show
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: InGen Compound ~ New Trespasser Mod (RELEASED pg. 1)
I just finished my playthrough and i'm really impressed. It has a proper, animated intro and outro, interesting and clever puzzles and a lot of details everywhere. This is easily one of the best custom levels i've ever played