TresCom Forums

TresCom : The Trespasser Fan Gateway...
It is currently Tue May 24, 2022 9:39 pm

All times are UTC




Post new topic Reply to topic  [ 4 posts ] 
Author Message
PostPosted: Sat Nov 27, 2021 11:58 pm 
Offline
Parasaurolophus
Parasaurolophus
User avatar

Joined: Sun Mar 08, 2015 9:54 pm
Posts: 295
Location: North America
I've been trying to create something that creates a fade in effect when you start a level. I think that placing an object in front of the player and animating the object so that it goes from an opaque black screen to increasingly transparent screens until its completely hidden would do the trick. However, I've been having trouble with it. I've done the opacities in 3ds max, then imported the anim strip into TresEd only to see that the transparencies don't work. The screens are either black or see-through, with no transition in-between. If any one knows how to fix this let me know. Btw, I'm going to implement this effect into both "Dark Jungle", and the newer level I've been working on called "InGen Compound"


Top
 Profile  
 
PostPosted: Sun Nov 28, 2021 9:30 pm 
Offline
T-Rex
T-Rex
User avatar

Joined: Thu Feb 20, 2014 9:13 pm
Posts: 3823
Location: Canada, eh?
TrespasserGuy wrote:
I've been trying to create something that creates a fade in effect when you start a level. I think that placing an object in front of the player and animating the object so that it goes from an opaque black screen to increasingly transparent screens until its completely hidden would do the trick. However, I've been having trouble with it. I've done the opacities in 3ds max, then imported the anim strip into TresEd only to see that the transparencies don't work. The screens are either black or see-through, with no transition in-between. If any one knows how to fix this let me know. Btw, I'm going to implement this effect into both "Dark Jungle", and the newer level I've been working on called "InGen Compound"

I have this effect working in CloningFacility using a black sphere that surrounds the player (you can use a CEntityAttached to the player as well if you want to do it while the player is moving, or have other effects attached to the camera). The transparency issue has to do with one of the CE settings, I believe it might be:
Code:
[Render]
ForceNoBlendTrans=False

Should make all transparent textures look a lot better.

_________________
Current Project: Cloning Facility | My Release Thread
Image


Top
 Profile  
 
PostPosted: Tue Nov 30, 2021 4:11 am 
Offline
Albertosaurus
Albertosaurus
User avatar

Joined: Wed May 16, 2007 10:32 pm
Posts: 2164
Location: Ontario, Canada
Sounds to me like you're using 8bit textures, which have binary opacity/transparency. You have to use 24bit textures to get a translucent effect.


Top
 Profile  
 
PostPosted: Tue Nov 30, 2021 5:21 am 
Offline
T-Rex
T-Rex
User avatar

Joined: Thu Feb 20, 2014 9:13 pm
Posts: 3823
Location: Canada, eh?
Nick3069 wrote:
Sounds to me like you're using 8bit textures, which have binary opacity/transparency. You have to use 24bit textures to get a translucent effect.

I assumed TresGuy knew that but that could also be the culprit. Make sure both your colour and opacity maps are 24-bit. Alternatively, you can use regular 256-colour textures with opacity maps and use CE's override feature to create the partial transparency - the solid transparency maps that show up in TresEd will be overridden by the partially transparent textures. I recommend this for all CE levels as GeomAdd and Trespasser itself don't really like 24-bit .bmps in the first place (I believe GeomAdd shifts the bottom row of pixels in your texture 6 or so pixels to the right when it is imported?).

_________________
Current Project: Cloning Facility | My Release Thread
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC


Who is online

Users browsing this forum: Teromen and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Powered by phpBB® Forum Software © phpBB Group