TresCom Forums

TresCom : The Trespasser Fan Gateway...
It is currently Sat Jan 29, 2022 1:51 pm

All times are UTC




Post new topic Reply to topic  [ 99 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next
Author Message
PostPosted: Fri Sep 10, 2021 4:45 am 
Offline
T-Rex
T-Rex
User avatar

Joined: Thu Feb 20, 2014 9:13 pm
Posts: 3700
Location: Canada, eh?
I feel like we can bring the level back around to that central area once we get an idea of what we want there. The radar idea sounds decent, perhaps the objective is to find a few of them scattered around the corners of the level, turn them on, and then return to the center of the map or even the starting helipad.
I thought we agreed we wouldn't be doing seperate areas for each designer..? I like building off of others, or having others do the same of my work. That's what creating the community level is all about! Each person can build a section at a time and then the next can add something to that. Yes, the level needs to have a goal in the end, but how exactly we get to that goal should be left open until someone feels like implementing their own idea for an ending - that's what TresGuy did with the ending of the Tres20 level and it worked out nicely. Before that we were just taking turns building little areas here and there. I say we keep going randomly and if someone wants to add the radar idea into the level, we can work it into some of the areas we've built previously or are freshly building.

_________________
Current Project: Cloning Facility | My Release Thread
Image


Top
 Profile  
 
PostPosted: Fri Sep 10, 2021 6:05 am 
Offline
Parasaurolophus
Parasaurolophus
User avatar

Joined: Sun Mar 08, 2015 9:54 pm
Posts: 273
Location: North America
I honestly think it's too early in the game for us to be discussing an actual ending.
Yeah we're not doing separate areas, but just editing and building off another's work. It's more fun that way. I feel this level could have multiple endings, with the endings being designed by different people at different locations in the map. For instance, once we approach the deadline of the level, someone could make an ending where the player escapes by boarding a boat in one corner of the map, and in another corner of the map, someone could make an ending where the player gets on a plane. This way the level gets a bit of replayability out of it.


Top
 Profile  
 
PostPosted: Fri Sep 10, 2021 4:16 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 13144
Location: Isla Sorna
I'm seeing lots of healthy variation, that's good. Building off each others' work was one of the highlights of that map, for me. At the same time perhaps sometimes a person wants to be sure to have contact with others who work on one of their elements? Perhaps a specific puzzle that's their baby, and they want input and such as it becomes open to modification. Might come up.

_________________
Tres2020 Starter Kit / T-Script Reference / Tres File Box

Of course, among scientists, that represented a well-known difference in personality. Physics was a perfect example. The experimentalists and the theorists lived in utterly different worlds, passing papers back and forth but sharing little else in common. It was almost as if they were in different disciplines.
~Michael Crichton


Top
 Profile  
 
PostPosted: Tue Sep 28, 2021 8:25 am 
Offline
Albertosaurus
Albertosaurus
User avatar

Joined: Wed May 16, 2007 10:32 pm
Posts: 2153
Location: Ontario, Canada
There hasn't been any news about the level's progress in over 2 weeks, whose turn is it?


Top
 Profile  
 
PostPosted: Tue Sep 28, 2021 6:16 pm 
Offline
Parasaurolophus
Parasaurolophus
User avatar

Joined: Sun Mar 08, 2015 9:54 pm
Posts: 273
Location: North America
It's anyone's turn! The beauty of the community level is that whenever someone finishes their version of the level, anyone can claim the next version for themselves and start editing their part of the level. Just make sure you announce that you'll be editing the level before you actually start doing it so we know who has it currently.

If you want to add your own things to the level, here's the latest version: https://www.mediafire.com/file/6xpaiwgt ... y.zip/file


EDIT: No one claimed the level in the three and a half weeks since I finished the latest version, so that's why there hasn't been any updates. Plus, I was waiting for someone else to go before I contribute again.


Top
 Profile  
 
PostPosted: Wed Sep 29, 2021 10:50 am 
Offline
-=TresCom Website Manager=-
-=TresCom Website Manager=-
User avatar

Joined: Fri Jun 24, 2005 9:40 pm
Posts: 4590
Location: Sweden
The community is atm in a bit of a downtime period I would say, where it is less active, which often happens during summers and the autumn. It will pick itself in good time. :)

_________________
Active project: Trespasser: Isla Sorna - Working on PH2-IT (and experimental BE-IT).

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."


Top
 Profile  
 
PostPosted: Sun Oct 03, 2021 5:33 pm 
Offline
-=TresCom Developer=-
-=TresCom Developer=-
User avatar

Joined: Sun Nov 10, 2002 10:26 pm
Posts: 5780
Location: That country nobody likes (you know the one)
tatu wrote:
The community is atm in a bit of a downtime period I would say, where it is less active, which often happens during summers and the autumn. It will pick itself in good time. :)


That's quite true, I myself do much of anything from late spring to mid-fall.

_________________
TresCom Anthology _FINAL_CE Only (04/16/21):
https://www.trescom.org/download/tresco ... -act-i-iv/

tc_prequel walkthru: https://www.mediafire.com/file/8s0cspop ... u.txt/file

Trescom Anthology_Final_CE Only Patch 1.1: https://www.mediafire.com/file/9x78b3vl ... 1.zip/file


Top
 Profile  
 
PostPosted: Sun Nov 07, 2021 8:31 pm 
Offline
-=TresCom Website Manager=-
-=TresCom Website Manager=-
User avatar

Joined: Fri Jun 24, 2005 9:40 pm
Posts: 4590
Location: Sweden
I haven't forgotten about this project. I plan on contributing to it later on, hopefully later this year. As well as making a news post about it. :)

_________________
Active project: Trespasser: Isla Sorna - Working on PH2-IT (and experimental BE-IT).

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."


Top
 Profile  
 
PostPosted: Mon Nov 15, 2021 9:08 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 13144
Location: Isla Sorna
Hmm we could brainstorm some ideas. What sort of situations might we want to find Anne in, inside the level? Any particular dinosaurs? Buildings? Special items?

_________________
Tres2020 Starter Kit / T-Script Reference / Tres File Box

Of course, among scientists, that represented a well-known difference in personality. Physics was a perfect example. The experimentalists and the theorists lived in utterly different worlds, passing papers back and forth but sharing little else in common. It was almost as if they were in different disciplines.
~Michael Crichton


Top
 Profile  
 
PostPosted: Fri Nov 19, 2021 7:29 am 
Offline
T-Rex
T-Rex
User avatar

Joined: Thu Feb 20, 2014 9:13 pm
Posts: 3700
Location: Canada, eh?
I had a couple of ideas when I roughed out the last work I did on the level. I was thinking of building some sort of village/town thing at the bottom of the hill and having a stream running through the centre of this town. Additionally seeing the work done last I think perhaps a "badlands" area would be cool, continuing with the rocky/bone theme, where the skeletons of various creatures are jutting from the cliffs and ground here and there in the area surrounding this village. Could have some platforming or puzzle-solving using the bones themselves as well.

_________________
Current Project: Cloning Facility | My Release Thread
Image


Top
 Profile  
 
PostPosted: Wed Dec 01, 2021 7:17 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 13144
Location: Isla Sorna
Ooo, a badlands area. Reminds me of paleontology. I think TrespasserGuy could help with that. ; )

_________________
Tres2020 Starter Kit / T-Script Reference / Tres File Box

Of course, among scientists, that represented a well-known difference in personality. Physics was a perfect example. The experimentalists and the theorists lived in utterly different worlds, passing papers back and forth but sharing little else in common. It was almost as if they were in different disciplines.
~Michael Crichton


Top
 Profile  
 
PostPosted: Sat Jan 01, 2022 4:49 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 13144
Location: Isla Sorna
Hellooooo and Happy New Year everyone! On my new dinky laptop I spent some time on this (finally). Been about 3 months since it was worked on, whew. Well there's lots of time. Meanwhile I did some foliage work, establishing a forest in the neighboring area to complement the wide open kaiju valley. As well, I created a set of building blocks based on the Mystery Model concrete town walls, but with animal-control textures. Sadly my laptop has a really strange error when trying to use GeomAdd, so I can't actually import it to work on it. So I've included the modded TPMs in their own folders, if someone (Drac stares at TrespasserGuy) wants to import them. No particular plans for them yet, beyond the obvious. Also left the foliage unheightfixed. Enjoy!

https://www.mediafire.com/file/j556zakt ... us.7z/file


Attachments:
DinoFireWorks01.jpg
DinoFireWorks01.jpg [ 55.23 KiB | Viewed 319 times ]

_________________
Tres2020 Starter Kit / T-Script Reference / Tres File Box

Of course, among scientists, that represented a well-known difference in personality. Physics was a perfect example. The experimentalists and the theorists lived in utterly different worlds, passing papers back and forth but sharing little else in common. It was almost as if they were in different disciplines.
~Michael Crichton
Top
 Profile  
 
PostPosted: Sat Jan 08, 2022 7:13 pm 
Offline
Parasaurolophus
Parasaurolophus
User avatar

Joined: Sun Mar 08, 2015 9:54 pm
Posts: 273
Location: North America
Alright, I call dibs on the next version of the level! Will upload it once I finish my turn.

EDIT:

Alright, here's the latest version of the community level. I've made some substantial edits to the starting area and beyond, all the details can be found in the editlog.txt.

Attachment:
File comment: "What do they got in there, King Kong?"
TPass018resize.bmp
TPass018resize.bmp [ 763.06 KiB | Viewed 232 times ]

https://www.mediafire.com/file/jxl1lq5m ... y.zip/file


Top
 Profile  
 
PostPosted: Tue Jan 11, 2022 3:13 am 
Offline
Brachiosaurus
Brachiosaurus
User avatar

Joined: Mon Feb 27, 2017 12:23 pm
Posts: 202
Small edit, added some crates to the crashed Unimog. Few extras in the basement.
https://www.mediafire.com/file/1t1vfjf5 ... s.zip/file


Top
 Profile  
 
PostPosted: Wed Jan 12, 2022 8:39 pm 
Offline
Parasaurolophus
Parasaurolophus
User avatar

Joined: Sun Mar 08, 2015 9:54 pm
Posts: 273
Location: North America
Ran into some difficulties with my version of the level, but I plan to still release my version of it within the week.

EDIT: Aaand here we are, the latest version of the level: https://www.mediafire.com/file/hgbvrv2k ... y.zip/file


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 99 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Powered by phpBB® Forum Software © phpBB Group