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I'm just using the original level. But I can't add textures.
Have you made sure the level is using a SWP and not a SPZ file?
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So I made a model instead and it worked.
GeomAdd don't allow you to only add textures. They need to be on a model.
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Edit: Does anyone know how to save a map with Guiapp? After editing it.
You can't. I believe you can save the SCN of the level, but you can't use GUIApp for level editing. TresEd loads from the GRF and ignore any differences in the SCN file.
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Tresed has my shadows in the wrong spot when I go in game. They show up properly in Guiapp but I can't save my changes. Any ideas?
TresEd don't show shadows properly on modern hardware. For most people, TresEd don't case shadows at all.
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Some time ago I commented on how it's better not to have the registry entries pointing to the actual location of your Trespasser install... it's most likely that TresEd is reading the files from that location instead of the ones you're modifying on a different folder. So you don't see any of the changes you've made adding things with GeomAdd because TresEd keeps loading the other, untouched files with the same name as the modified ones.
This. If you have the game installed, and the level files in the /data folder. Loading a level with the same name in another folder will always load the level in the /data folder.
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Geomadd tells me the texture wasn't added. Gives an error.
Please let us know what error it gives (you could just post the whole log in a spoiler tag). It is possible the texture is not the correct format.