TheIdiot wrote:
MikeTheRaptor wrote:
Rebel wrote:
There's got to be a way of linking the arenas to the hub, I'm assuming that's your ultimate goal, Mike? Beat 1,
go back to the hub, pick another arena, etc
Have you tried making multiple .scn files for each version of the hub which are loaded by each sequential arena? I believe that should work.
This is an option, although I was slightly concerned about the bloat of having three sets of TArena~hub level files. Considering how small each level is though, it may still be smaller overall than some large outdoor levels.
So the order of the levels would basically be like this:
TArena~hub: Only Raptor Arena is accessible
TArena~R
TArena~hub2: Only Spino Arena is accessible
TArena~S
TArena~hub3: Only Final Arena is accessible
Final Arena
We had previously discussed the possibility of using Squirrel script to carry data from one level to another, but that seems pretty complicated
and I wonder how that would affect trying to replay the mod from the first level when you've already completed it.
Whatever option I go with will come down to how much time I really want to spend

At the end of the day, I think getting the Final Arena completed and accessible is enough of a success on its own! But making the mod something you progress through with a clear beginning and end is also very nice.
We shall see

Rebel wrote:
*I have to check into that. I wonder if actiontype 19 (save level action) might be useful -
This is an interesting idea as well. I haven't worked with that AT yet, but I'm interested to see how it could be used.