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PostPosted: Mon Dec 28, 2020 9:57 am 
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Joined: Fri Jun 24, 2005 9:40 pm
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Location: Sweden
If you have a moveable object on a track, couldn't you just use animation (asa) to even allow it to turn in a corner? If a player wouldn't be allowed to stop it during the ride that is.

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PostPosted: Tue Dec 29, 2020 11:24 am 
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Stegosaurus
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Joined: Wed May 03, 2017 6:37 pm
Posts: 67
Location: Czech Republic
Very nice, the winter season does not look bad in Trespasser. Winter’s Journey i left it for an opportunity when I'm with a friend, Well, we died a lot of times, But funny experiences were also have it. And lots of fun. :lol:


(I wish it could snow there)


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PostPosted: Thu Dec 31, 2020 3:08 am 
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Brachiosaurus
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Ha! Melber that video was funny. I never expected the Indominus to just run head first off the mountain like that. In fact, I placed AI Bakers around the cliff to prevent such a thing, so that's odd. I'm glad you liked the level.


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PostPosted: Thu Dec 31, 2020 7:26 am 
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T-Rex
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Location: Canada, eh?
TrespasserGuy wrote:
I never expected the Indominus to just run head first off the mountain like that. In fact, I placed AI Bakers around the cliff to prevent such a thing, so that's odd.

Does the Indominus have "ActGetOut = true"? I don't believe AI blockers work without that. Additionally sometimes you need to move them slightly inward from the cliff so the AI slows down in time.

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PostPosted: Thu Dec 31, 2020 10:09 pm 
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Brachiosaurus
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Yeah, I made sure to give it ActGetOut = true so that would happen. Maybe I should've moved the blockers farther from the cliff


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PostPosted: Thu Jan 14, 2021 11:48 pm 
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-=TresCom Developer=-
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Joined: Sun Nov 10, 2002 10:26 pm
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I managed to play a little of this before the game crashed on me (I'm only getting like 6 - 8 fps), but what I did see of the level
I liked. Interesting beginning too, it was something out of the ordinary so that was cool. I'm going to borrow some of the assets
out of this too. Anyways, nice job, I just wish I could play some of these levels with a decent computer. This laptop of mine is
really worthless -

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PostPosted: Tue Jan 19, 2021 5:53 pm 
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T-Rex Killer
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Joined: Mon Dec 06, 2004 5:21 pm
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Location: Portland, OR
Yay I finished the level. Really great! I love seeing the old winter assets again. I wasn't expecting anyone to use the medieval houses for anything, that was nice. And Perhaps even less I expected, that Indominus might appear in a full mod. And the nod to the RaptorJesus mod is appreciated, hehe.

Melber, I believe you might have activated a setting which turns off AI boxes? The one to let dinos inside buildings did that, in ATX. Also did I see water ripples next to the lava? I never thought about it but with enough trial and error I imagine a CSetAlphaWaterAction trigger can create opake lava ripples successfully. Cast it into the fire! Destroy it! Heh.

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