Quote:
I'm guessing you want to add weapons last?
Yes and no. What you want is to import the weapons among the first thing you do. That is, the basement weapons (-00 parts). I used to experience this issue a lot, but I know know how it works, see here:
https://www.trescomforum.org/viewtopic.php?f=9&t=11051Quote:
I'm betting the problem can be solved by opening the tpm in 3dsmax and moving it a bit off center.
It won't matter. The issue is that when you grab the weapon by itself (and not holding it correctly) it means the magnets are not working, see above topic.
I just reread what you wrote: "Keeps picking it up sideways or not at all.".
Not at all means the weapon has broken magnets (weapon instance loads before the magnets in the load order), and getting picked sideways sounds like you are missing the shoulder magnet.
Weapons usually use a hand and shoulder magnet! You can also try rotating the magnets in TresEd for different ways for Anne to hold it. However, be aware that for melee weapons, it requires the magnet to be a specific rotation in order to make the object swingable (that is why you can't really get the bat to be hold good).