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PostPosted: Wed Apr 29, 2020 11:51 pm 
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T-Rex Killer
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I figured it was time I finally recorded a video of my terrain editing methods. Actually Melber asked in the TresCom Discord, about how to edit terrain, and I realized that FRAPS can pick up TresEd video without the need for post-production etc. Anyway. It surprises me sometimes how difficult others find terrain editing to learn; I get the impression that most simply give up before they get have a chance of getting better. At any rate, I've learned to make various kinds of terrain inside the editor quite quickly, and you can too... See the video below. As a note, various buttons on the terrain-edit window are pressed off-screen during the video. These include all four top buttons, the, the Set Height button, and then Radius & Feather (which can't be adjusted if Vert or Quad is on). I do NOT use the Divide or Merge buttons; use Ctrl+V to divide terrain quads, and right-click or right-click-drag to combine them. The checkboxes beneath all this are for visual assistance to the person editing terrain.


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PostPosted: Thu Apr 30, 2020 12:12 am 
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T-Rex Killer
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"Video unavailable", we have to watch it on YouTube...

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PostPosted: Thu Apr 30, 2020 4:43 am 
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machf wrote:
"Video unavailable", we have to watch it on YouTube...


Hm, I can watch it here? Does it work now for you?

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PostPosted: Thu Apr 30, 2020 6:36 am 
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T-Rex Killer
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Nope.

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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


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PostPosted: Thu Apr 30, 2020 12:29 pm 
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Works for me, too.


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PostPosted: Thu Apr 30, 2020 3:02 pm 
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Hmm here is the raw link:

https://www.youtube.com/watch?v=Su1HV5NpLmU

You mean that you can watch it but the embed doesn't work, or? It has music from TLW Original Soundtrack. Possibly for this is the reason. I couldn't embed my crazy b55 Anne video due to a copyright claim on the classical music in the background.

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PostPosted: Thu Apr 30, 2020 4:08 pm 
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Yep. The embedded clip refuses to play and displays a copyright notice telling me to go to YouTube instead.

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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


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PostPosted: Thu Apr 30, 2020 11:25 pm 
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I don't know, but it plays for me as of now, though it'd be more helpful to newbies if you could see the terrain editing window. I
will say though, you're pretty quick at terrain editing, Drac.

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PostPosted: Fri May 01, 2020 2:28 am 
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Heheh thanks Rebel. I am hoping that, seeing the process visually and what is possible with the tool, they'll be able to figure out how to do it themselves.

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PostPosted: Mon May 04, 2020 6:30 am 
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T-Rex
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Location: Canada, eh?
I'm glad for this demonstration, hopefully it helps people make slightly more natural terrain.
One big detail that I don't think anyone's really delved into much over the course of Tres history is the finer detail of terrain - little bumps and ridges in slopes, making sure all terrain edges are rounded off, small divets in the ground and such. I've tried a bit of it with Cloning Facility and it really makes a difference, but it is very time-consuming. Maybe you could try some if it yourself and create a demonstration of that sort of thing?

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PostPosted: Mon May 04, 2020 5:36 pm 
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T-Rex Killer
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nHmmm I feel like the bit in the above video around the super-detailed interior area had that int it.. Could you be more specific?

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