Checked out the video. I know Trespasser was a head of its time and the engine had a hard time running "smoothly" if at all. But, as mentioned in the review videos checking it out again, it really is a "diamond in the rough". Its foresight set up games like the Far Cry series and Cysis etc. Most of us have lamented about it needing an update in new engine etc. I am the same. seeing it in VR is GREAT! With the one arm and mouse use, and the level maps literally coming out of "flight simulator" mapping, I always felt the goal of Trespasser immersion was for "Simulation". So seeing it in VR is exactly what it was supposed to be or feel like. With two arms as well! makes crate stacking much easier as well

. Immersion at its best.
A shout out to all the Denis Nedrys (hackers, coders, map and content creators) on TresCom. You are all bringing Trepasser into a new generation. I wish I was one of you. The best I can do is move objects around and make a map level.
I look forward to more of this in the future. Always wanted Trespasser on Unreal Engine 4/5. I always thought a mash up of something like "The Island" and "Scum" or "DayZ" would be awesome, all the survival elements with the environmental/Dinosaur immersion.