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 Post subject: Re: MinePass
PostPosted: Thu Sep 24, 2020 3:43 am 
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Brachiosaurus
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Well... time for a loooong overdo update. So first off the island has been fully created thanks to World Painter and all the in game built areas have been ported in. Next levels 1-8 (including cut levels) all have some form of completion, IJ and PL are the most lacking at the moment, although PL did receive a third face lift so it's "more accurate". Also added a second town based on the TLW "worker village" model, this in relation to the island canon is where the low level employees lived (guards, construction workers, ECT). And speaking of the Town I copied the terminal from Be. It's situated in the back corner where the west gate is.


Last edited by MinePass on Thu Sep 24, 2020 5:14 am, edited 1 time in total.

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 Post subject: Re: MinePass
PostPosted: Thu Sep 24, 2020 4:25 am 
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Nice! :)

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Active project: Trespasser: Isla Sorna - Working on PH2-IT (and experimental BE-IT).

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."


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 Post subject: Re: MinePass
PostPosted: Thu Sep 24, 2020 4:33 am 
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T-Rex Killer
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Whoa, I seem to have quite forgotten about this project. Those Raptors look nice. What are the chances of a short gameplay clip?

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 Post subject: Re: MinePass
PostPosted: Fri Sep 25, 2020 1:18 am 
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Draco, I have got Be pretty much done, maybe add some foliage here or there, but I still need to add Anne's plane and apartment and the other bits of the intro. Plan is to start the game more or less how it is in game. But I also need to fix Gona's old add-on, or use another one as a placeholder until I get around to that part. But doing a "let's play/showcase" has been on the "to do list".


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 Post subject: Re: MinePass
PostPosted: Fri Sep 25, 2020 2:38 am 
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T-Rex Killer
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I see. Looking forward to seeing more.

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 Post subject: Re: MinePass
PostPosted: Fri Sep 25, 2020 5:08 am 
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Draconisaurus wrote:
Looking forward to seeing more.
Believe me, there's a triceratops size pile of content to see.


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 Post subject: Re: MinePass
PostPosted: Fri Sep 25, 2020 6:42 pm 
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T-Rex Killer
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Be sure to wash your mouse before you click anything...

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 Post subject: Re: MinePass
PostPosted: Sat Oct 03, 2020 1:13 am 
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So while technically not new but it's new if you didn't see it on discord. (Ignore the strange areas)
Attachment:
12.29_copy_768x1061.png
12.29_copy_768x1061.png [ 812.7 KiB | Viewed 986 times ]

Since last update I've finished off the "black canyon" from 116 IJ. The canyon is not game accurate but provides a respectable nod to the source material, along with a quick shortcut to IJ3. Though that doesn't mean it's without challenge, the helicopter pit will be home to some very hungry raptors, also the chopper will be in the correct spot. Lastly I've begun planting "jungle trees" in the "lowland" area. Unfortunately the pics I took are crap :cartman:, it's what I get for being lazy and taking pics of my tv.


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 Post subject: Re: MinePass
PostPosted: Sat Oct 03, 2020 3:44 am 
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T-Rex Killer
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Hmmmmm fascinating. I do wait in anticipation of the filling in of the ruined civ sections. I enjoy the view of those areas and paths not found in the original level designs. What is this brown river space?

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 Post subject: Re: MinePass
PostPosted: Sat Oct 03, 2020 5:16 am 
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Draconisaurus wrote:
What is this brown river space?
that my friend is the "Lowlands", Hammond says that they "sealed off the Town save for a few crucial gates. Southward to the Lowlands, Eastward to the power plant and laboratory". However what is in the Lowlands that would make it important enough not to weld shut like the west gate? My answer is the EA complex.


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 Post subject: Re: MinePass
PostPosted: Sat Oct 03, 2020 6:23 am 
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MinePass wrote:
Draconisaurus wrote:
What is this brown river space?
that my friend is the "Lowlands", Hammond says that they "sealed off the Town save for a few crucial gates. Southward to the Lowlands, Eastward to the power plant and laboratory". However what is in the Lowlands that would make it important enough not to weld shut like the west gate? My answer is the EA complex.


It's interesting. That brown area, along with the area next to the mountain is the only big spaces appearing to not be used in any level. While I guess the one next to the mountain could just be mountains, that Lowlands area appears to be a huge proper area that was going to be unused.

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Active project: Trespasser: Isla Sorna - Working on PH2-IT (and experimental BE-IT).

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."


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 Post subject: Re: MinePass
PostPosted: Sat Oct 03, 2020 5:24 pm 
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T-Rex Killer
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Oh!.....

LowLands, the unreleased undeveloped Trespasser level, coming to a random modder's PC soon...

Click on Image
(Click on thumbnail for full size)
Image

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 Post subject: Re: MinePass
PostPosted: Mon Oct 05, 2020 8:04 pm 
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This looks really good, it will be interesting to see some of the unused assets in your recreation :)

You mentioned you have a Discord? Do you post more information there through a group or something similar?


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 Post subject: Re: MinePass
PostPosted: Tue Oct 06, 2020 1:08 am 
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TrespassingWiccan wrote:
You mentioned you have a Discord? Do you post more information there through a group or something similar?
I posted some images on the Trespasser group. I may be mistaken but I think I only posted some images of the hunters camp, plantation house, and IJ1. Oh and by the way #hail Glow Squid :mrgreen:


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 Post subject: Re: MinePass
PostPosted: Thu Oct 08, 2020 2:21 pm 
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MinePass wrote:
TrespassingWiccan wrote:
You mentioned you have a Discord? Do you post more information there through a group or something similar?
I posted some images on the Trespasser group. I may be mistaken but I think I only posted some images of the hunters camp, plantation house, and IJ1. Oh and by the way #hail Glow Squid :mrgreen:


Ah, I see haha. Maybe if I can find more time to be a prevalent member on here I can contribute to that group one day :lol: Curious, how much progress have you made since you started and how much do you have left? And #hail Glow Squid indeed :mrgreen:


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