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Mm nice release... I would definitely chance the black text to white, tho. You can barely see it!
I wanted to keep it as close to the original design as possible. The text in JPDS was originally black, after all.
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Like the cloud action you have going on.

Tho your desire to see further in the level via less fog makes it all seem a bit empty to me.. In JPDS~streams you're not supposed to plot your course by gazing into the distance, but rather finding and choosing landmark paths to follow such as roads, rivers, or powerlines.. In the reduced-fog the level seems much smaller.
Derp, completely forgot about the fog changes I'd been working on, I hadn't meant to show them yet...
Really? I felt exactly opposite!

When you can see across the entire level, it gives it a sense of scale, as if the island stretches off into the distance beyond all sight (the fog ends close enough that the non-detailed areas are hidden). The very close fog you had originally made things feel sort of constricted, as if you're fumbling around in the dark. I was careful to make sure you can't just gaze into the distance to plot a course as well, since the foliage and landscape blocks your view when you're on the ground in the jungle. It feels more natural when you come around a particularily clustered bunch of trees and suddenly you stumble across the airfield. You actually designed the level in such a way that the foliage acts as an excellent natural sightline barrier - only from the starting hilltop can you actually look out across the island, but even so the terrain blocks your view of anything important. You can only barely make out the mountain in Plains in the extreme distance.