Thanks for the replies. No problems with no other additions to the map from other users, just see if there was different idea about positioning of things, like the plantation house or hunters etc, I was getting a bit lost as to where certain things were in from the walkthrough.
Thanks hppav for the map, looks great. Seem I got he house position dead on. Was getting a bit lost when it came to IJ, like the swamp, perhaps that large ridge in the middle of IJ was not originally imagined, so you never went round the corner of anything. Taken back up to work on it and the terrain, shaping it up. (below)
s13n1 wrote:
Some really nice work enigma!
I wish i had seen the map earlier, i would have contributed to it.
Are you still working on your CryEngine project?
Thanks. Am sort of working on it, been doing a more recently, but mostly been working on a finishing a few last buildings and non-specific assets. All ported into cryengine3 freesdk now, so can distribute something any time and was hoping to have a small demo in summer, at most just a map to mess around in. Would take it further, problem only lies with IP usage of Jurassic Park, contacting Universal or NBC about IP usage is seemingly impossible for anyone not in the industry, as all methods on NBC are only for specific subjects, and the e-mail address for universal does not work.
This is the latest I had.

You can probably make out the baseball field (behind the school), which is accurate size (professional size), the red thing is the ops centre untextured, which is a few metres larger for more moving space. Then the docks and dam, and the plains in the north.