I learned a lot from that experience and fast-forward to today, I am graduated with bachelors in design and comp sci. I now have all the time in the world so why not start over from scratch and make the game I wanted to make since I first learned about Trespasser 11 years ago!
My goal is to create an HD remake of Trespasser while maintaining the physics based gameplay without the janky arm. I am by no means a master programmer but I am learning so much everyday and will strive to make this as bug free of an experience as possible

Anyways, enough blabbering you can follow the development on my Itch: https://geoff-the-giraffe.itch.io/untit ... osaur-game
Graphics are a WIP. Currently have a legacy version of my game and the current test build for mechanics UDG-Controller-Test V(#)
Feel free to leave feedback and suggestions! Please report any bugs and Ill do my best to address them!