LIX666 wrote:that the materials were somehow acquired is a little miracle in itself. there have been many hopes in the individual ai making the dinos unpredictable and also interacting with themselves instead of being maxxx aggroed towards the player, that level of ai was never developed due to time constraints or was it scrapped after a certain stage? was there any remnants of it in the previous versions or potentially in versions that were never acquired? i have't the faintest idea how you guys are actually making new levels or remaking old ones but from what i've understood, there has been in depth analysis of the code and making a patchwork of available data, or has there been actual new programming, rewriting ai and stuff.
since i've never played any custom map, how does the final result come to life? are there music triggers, voiceover triggers, borrowed from the original maps? what about dinos? how do they come to life in custom maps? and bear in mind - im not a programmer, just a meager it specialist with no code knowledge whatsoever
have the materials from previous versions been useful to making improvements to the original game? what is it called, the 116?
moreover, i was entertained when i saw Klayton Fioriti appearing on this site, as a JP fan i saw his videos years ago and liked what he was doing even though most of his materials were hearsay, or wishful thinkings and theories but entertaining nonetheless. So when that expert was stricken with the knowledge about this game, it made me shuckle. i've seen that he had a few posts about running the game, and i think he must have thought where has this crappy game been all my life? i still watch his movies every once in a while but he does seem to focus on stuff that is really unnoticed and not groundbreaking, like one of his recent videos about a dino who appeared in JP2 in the coralling scene like a blurry side effect and about his potential return in the Camp Cretaceous... i mean, i am ALL for trivial knowledge, escpecially about the topic that i love, but that is stretching it...
I've been making some basic custom levels. I don't know why but it's kinda fun. I don't know how to code. I've been learning as I go. I got back into trespasser by watching Klayton Fioriti youtube vids. He popped up in my recommended feed and I remembered trying to play tres as a kid on my crap PC. I downloaded a torrent of the game and then found my way to trescom after wanting more than the original game.
I made this stupid level because I wanted to learn how to put custom audio in levels. the song starts playing after you pass a certain location.
https://streamable.com/vyn209
making simple levels isn't all that hard. I kinda wish this game could have a resurrection. maybe that's why I make levels. the game still has potential and I don't see a similar JP game coming out any time soon. tres seems doomed due to it's bad reputation and possibly being inaccessible to some people.