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Should I buy an original copy of Trespasser?
Poll ended at Fri Jul 17, 2020 11:50 am
Yes 80%  80%  [ 4 ]
No 20%  20%  [ 1 ]
Total votes : 5
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PostPosted: Mon Jul 13, 2020 6:43 pm 
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T-Rex Killer
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Hmm......, I can believe that people are using the cards as a way to have emotional support. That seems very relevant.

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PostPosted: Wed Jul 15, 2020 12:34 pm 
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Dinosaur egg
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TheIdiot wrote:
Yeah, tresmeister couldn't have said it any better. The interesting thing to note about genres of entertainment considered "classics" today is that in fifty years, some of those things will not be classics anymore as there will be nobody who really grew up with these things. Of course there are timeless exceptions to this, the things which are passed down and enjoyed over the generations, which to me are the true examples of "classics".

Ah, I forgot to say, tresmeister - welcome to the forum! :)


Thanks for the welcome!

Completely agree with your post. I was in my teen years through the latter half of the 90s, so it was my generation that grew up with - in my opinion - the last of the golden age of entertainment and pop culture, across games, movies and TV (and music/most other arts). At least here in the West.

Soon into the noughties and everything seemed to sell out, creativity was killed in the name of risk and profits, and politics ended up sterilising culture - something that has accelerated these past 10 years.

Perhaps that is why my generation now looks back on the 90s with such nostalgia, and there is increasing interest in retro gaming as we head towards middle-age, as the last chance to "relive" our youth before major life commitments start consuming time and resources.

Maybe that is why so many of these old - primarily 1990s - games are now being sold and at high prices, because the younger (or older) generations won't know about them, nor even care.

And as my generation gets older, then we too will no longer care about paying top dollar for retro gaming, as it's another phase that will pass with time... Everyone who grew up in the 90s is cashing in with nostalgic artefacts, hence why Trespasser is being sold for £500 in some cases .


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PostPosted: Wed Jul 15, 2020 6:06 pm 
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T-Rex Killer
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Mmm yeah. Also, I should caution that the notion of people wishing to spend time with these things "before major life commitments start consuming time and resources" may be less of a significant presence than you think. I've seen a lot about the trend of modern folk extending digital gaming and such further into their adult lives over time, to the point where they are doing it their whole life. It's unclear what portion of the population actually decides to eventually put these things down and not pick them back up.

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PostPosted: Thu Jul 16, 2020 5:48 am 
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Draconisaurus wrote:
I've seen a lot about the trend of modern folk extending digital gaming and such further into their adult lives over time, to the point where they are doing it their whole life. It's unclear what portion of the population actually decides to eventually put these things down and not pick them back up.

I don't follow?


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PostPosted: Thu Jul 16, 2020 5:13 pm 
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T-Rex Killer
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Uh well. I seem to remember a comment in a Michael Crichton novel that, even years ago while he was writing, there was a growing new trend described as "adults never growing up" or something to that effect. Part of what I have noticed in this area is that unlike previous generations who would eventually set their childhood playthings down comfortably and proceed to engage only in adult concerns such as jobs, 'the wife', kids, money, etc., modern generations are holding on to their digital gaming past, either literally or in the form of keeping up-to-date with the latest releases as gaming content maintains a strong vein of appeal to mature audiences. As well, it seems pretty common for older folks to continue to build up collections of toys - for display purposes. There are, attached to the afore mentioned things, connected behaviors that follow these trends and are likewise new emergences of behaviors surviving from youth which would normally fall to the wayside.

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PostPosted: Thu Jul 16, 2020 5:23 pm 
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Draconisaurus wrote:
Uh well. I seem to remember a comment in a Michael Crichton novel that, even years ago while he was writing, there was a growing new trend described as "adults never growing up" or something to that effect. Part of what I have noticed in this area is that unlike previous generations who would eventually set their childhood playthings down comfortably and proceed to engage only in adult concerns such as jobs, 'the wife', kids, money, etc., modern generations are holding on to their digital gaming past, either literally or in the form of keeping up-to-date with the latest releases as gaming content maintains a strong vein of appeal to mature audiences. As well, it seems pretty common for older folks to continue to build up collections of toys - for display purposes. There are, attached to the afore mentioned things, connected behaviors that follow these trends and are likewise new emergences of behaviors surviving from youth which would normally fall to the wayside.


I would say that it is a lot more about what is seen as an "adult" according to society norms. Now it is much more acceptable to collect childhood memories. Going back a few generations there was a whole other norm on what was acceptable to do as an adult. I don't think it is any new behaviour but rather that it is a much more acceptable norm today.

If you'd go back 10,000 years you would very likely find that humans then were very similar to us in most ways. :)

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PostPosted: Fri Jul 17, 2020 1:35 pm 
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Draconisaurus wrote:
Uh well. I seem to remember a comment in a Michael Crichton novel that, even years ago while he was writing, there was a growing new trend described as "adults never growing up" or something to that effect. Part of what I have noticed in this area is that unlike previous generations who would eventually set their childhood playthings down comfortably and proceed to engage only in adult concerns such as jobs, 'the wife', kids, money, etc., modern generations are holding on to their digital gaming past, either literally or in the form of keeping up-to-date with the latest releases as gaming content maintains a strong vein of appeal to mature audiences. As well, it seems pretty common for older folks to continue to build up collections of toys - for display purposes. There are, attached to the afore mentioned things, connected behaviors that follow these trends and are likewise new emergences of behaviors surviving from youth which would normally fall to the wayside.

Oh I never really put any of those things behind me :) I'm with Tatu. It did feel like some of it might be unacceptable at my age, but yeah it does seem more accepted now.


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PostPosted: Wed Jul 29, 2020 4:54 am 
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https://www.ebay.com/itm/Trespasser-PC- ... SwQrRdjMdQ


https://www.ebay.com/itm/TRESPASSER-THE ... SwrQ5cBsIY



The price is too ridiculous!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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PostPosted: Wed Jul 29, 2020 9:50 am 
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"Perhaps consider alternate ways you could bring yourself closer to the game"


I agree.

just like i want to play this game in my 60 inch TV

and 4k Resolution




https://www.ebay.com/itm/Trespasser-The ... Swk8RecKsw


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PostPosted: Wed Jul 29, 2020 7:42 pm 
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Oh my. It is funny how I about 10 years ago (when I was a kid and didn't have money) was offered a few sealed copies for $25 each. Sadly I didn't have the money for it nor for the shipping then. :P

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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


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PostPosted: Mon Oct 05, 2020 7:58 pm 
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Parasaurus
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https://www.youtube.com/watch?v=MrvRM-q ... of&index=1

https://www.youtube.com/watch?v=Zy2nshv ... of&index=2


just like this

the voice is the best than creative EAX

ps:i hear best


but you need aureal A3D sound card


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