wikia ingen list
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- Draconisaurus
- T-Rex Killer
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Re: wikia ingen list
"We never knew why it grew so large." ~ Hammond (Tres voiceover)
Thanks for the fix, Nick!
Thanks for the fix, Nick!
- Velociraptor Alfa
- Brachiosaurus
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Re: wikia ingen list
As mentioned in the Hammond's script, this quote was actually intended for the T-rex in Ascent.Draconisaurus wrote:"We never knew why it grew so large."
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art." - Grand Admiral Thrawn
- Draconisaurus
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Re: wikia ingen list
Oh seriously? Damn... *poof* Guess it's now in myth-land.
- tatu
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Re: wikia ingen list
It never specifies it is for Ascent. Personally I find that it fits more with Plains, as that T-Rex also got its own recorded Anne lines (starting at VA135).Velociraptor Alfa wrote:As mentioned in the Hammond's script, this quote was actually intended for the T-rex in Ascent.Draconisaurus wrote:"We never knew why it grew so large."
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Velociraptor Alfa
- Brachiosaurus
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Re: wikia ingen list
Yeah, that could be right. But I always assiociated it with that unique specimen from the Mayan ruins. Could it be that they originally planned to have this red and black "Alpha T-rex" in Plains level and then they move it into Ascent?tatu wrote:It never specifies it is for Ascent. Personally I find that it fits more with Plains, as that T-Rex also got its own recorded Anne lines (starting at VA135).
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art." - Grand Admiral Thrawn
- tatu
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Re: wikia ingen list
Maybe? It fits with the Ascent T-Rex as it looks the most scary one with its colours However! Thinking about it it makes sense for that T-Rex based on how Hammond say it moved north. Neither Anne or the walkthrough mention a T-Rex at the Mayan ruins in Ascent so that is why I am thinking it is for the T-Rex in Plains as her voiceovers is for that oneVelociraptor Alfa wrote:Yeah, that could be right. But I always assiociated it with that unique specimen from the Mayan ruins. Could it be that they originally planned to have this red and black "Alpha T-rex" in Plains level and then they move it into Ascent?tatu wrote:It never specifies it is for Ascent. Personally I find that it fits more with Plains, as that T-Rex also got its own recorded Anne lines (starting at VA135).
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: wikia ingen list
I assumed it was a reference to the alpha/boss raptor.Velociraptor Alfa wrote:As mentioned in the Hammond's script, this quote was actually intended for the T-rex in Ascent.Draconisaurus wrote:"We never knew why it grew so large."
- Velociraptor Alfa
- Brachiosaurus
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Re: wikia ingen list
The Walkthrough document actually mentions one:tatu wrote: Neither Anne or the walkthrough mention a T-Rex at the Mayan ruins in Ascent so that is why I am thinking it is for the T-Rex in Plains as her voiceovers is for that one
Why would Anne want to mess around on the pyramid at all, given how dangerous it is? Well, as soon as she proceeds a few meters down the central avenue of the city, she will hear the roar of a T-Rex. It will come stalking slowly into the city (it has fallen in some traps itself, and is taking care). It comes down an avenue free of traps, anyway - only the central avenue which Anne has to walk down to get into the town has pit traps on it. This Rex will basically herd Anne towards the temple, as best as it can give our AI. Most of the other buildings in town are roofless anyway, and aren't of any use to hide from the beast.
This sequence should involve Anne scrambling around the outside and inside of the pyramid, inadvertantly triggering traps, until finally she winds up on the head-triggering step halfway up the back of the pyramid. The Rex should be scripted to move quickly into position and repeatedly snap (but miss) at Anne when she steps on the the trigger, and all she has to do is jump out of the way as the head begins to roll down, and the Rex, distracted by her movement, won't get out of the way in time to avoid a fatal crushing.
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art." - Grand Admiral Thrawn
- tatu
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Re: wikia ingen list
Oh I missed that. Didn't read that closely. Nice
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
- T-Rex Killer
- Posts: 14089
- Joined: Mon Dec 06, 2004 5:21 pm
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Re: wikia ingen list
Tatu, your credibility has failed you
Btw why am I labeled as a spammer >_>
Btw why am I labeled as a spammer >_>
- tatu
- -=TresCom Website Manager=-
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Re: wikia ingen list
Well sometimes I can't bother with the walkthrough cause in some cases it is not true to what the devs ever did (Town for example). Some parts are incomplete and some parts are just arcadyDraconisaurus wrote:Tatu, your credibility has failed you
Btw why am I labeled as a spammer >_>
Maybe it has to do with your post count
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."