...TheIdiot wrote:And as long as you're not running Trespasser on an old shoe, most of these functions should work fine.
Maybe SOME of us DO run Trespasser on an old shoe!!!!!! ~!!
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...TheIdiot wrote:And as long as you're not running Trespasser on an old shoe, most of these functions should work fine.
I can confirm that. The spitter doesn't work in CE yet, but it doesn't ruin the level or anything. The spitter just won't open its frill or spit.Hmmm... I think the enhanced spitter requires ATX because it uses a new ActionType which I don't think has been implemented in CE.
Pretty much. Though there's nothing game breaking I've ever found, there are plenty or strange glitches. If you want something REALLY bad, try out "Big Rigs Over the Road Racing" or "Ride to Hell: Retribution".ok thanks for some much needed info.....well i just wanted all the best improvements i could get that are available, it seems like this game probably has a lot to gain from the community. Based on what I've gathered, buggy and broken somewhat but way ahead of its time and interesting.
Well crap. Can't help you there then. You could at least upgrade to like a boot or something!Draconisaurus wrote:...TheIdiot wrote:And as long as you're not running Trespasser on an old shoe, most of these functions should work fine.
Maybe SOME of us DO run Trespasser on an old shoe!!!!!! ~!!
Haha, well perhaps a moccasin...TheIdiot wrote:Well crap. Can't help you there then. You could at least upgrade to like a boot or something!Draconisaurus wrote:...TheIdiot wrote:And as long as you're not running Trespasser on an old shoe, most of these functions should work fine.
Maybe SOME of us DO run Trespasser on an old shoe!!!!!! ~!!
There should be a .ini file in one of the folders of CE named something like dx9-high.ini or something. Rename that to trespasser.ini and place in your Trespasser folder and it should use working settings that have been tested.Radeux wrote:So I went ahead and updated but what is the newest version of the CE and what .ini settings will get me full on maximum render distance and quality?
Last I heard from him was a PM back in October, I think, but just regarding something I'd sent a while before that...so not really.Slugger wrote:Has anyone heard anything from Lee recently?
Sounds like something related to particles to me. Do you notice little dirt particles flying in the air when you do said actions? I can't say what this problem would be - perhaps there is a function in CE to disable particles and see if that does it?Yuhwryu123 wrote:Hey, I'm new here. I'm having a bit of difficulty with running CE - Vanilla & ATX trespasser run perfectly fine, but CE just tanks sometimes. It seems to happen when I pick up a gun, when I look at a raptor's feet touching the ground and other random occasions.
That doesn't seem all that likely - Whenever Anne's hand is touching a gun on the screen, it lags, and that doesn't generate any particles. If i just peek a gun from the bottom of the screen, it's fine, but if I pull it up high enough to show a glimpse of her hand, the game craps out... It's weird, a gun and Anne's arm on the screen is fine, but when I pick it up, suddenly it's unplayable. What an oddity. Raptor's feet, as mentioned, also do this. Not the rest of the raptor, just the feet. (I have a HD7850 and an FX-6300, BTW, if that somehow helps.)TheIdiot wrote:Sounds like something related to particles to me. Do you notice little dirt particles flying in the air when you do said actions? I can't say what this problem would be - perhaps there is a function in CE to disable particles and see if that does it?Yuhwryu123 wrote:Hey, I'm new here. I'm having a bit of difficulty with running CE - Vanilla & ATX trespasser run perfectly fine, but CE just tanks sometimes. It seems to happen when I pick up a gun, when I look at a raptor's feet touching the ground and other random occasions.