Draconisaurus wrote:
Well. Obviously we can't make actual plans until we see how successful they are with their realization of the concept. And yes I was kinda hinging some of my ideas on the fact that some dino-like creatures would abound at someplace in the level.. Seems likely enough, but who knows.
Another main reason for choosing this was just because it is what I wanted Tres Reloaded to be, originally, and there ARE a lot of projects going on with me, right now, even though I'm trying to only work on one or two at once. Anyway - there has been a new discovery just made, which you should all find out soon, that has encouraged me to pick up the idea of Reloaded for the Tres engine again...
You find the lost green T-Rex skin? Probably not... lol. Too bad, I really wanna see an accurate version if it. Asjad's comes close but doesn't seem quite right. If you can't find it, would be really cool if a hi-res texture like the one in this image from dreamworks was used:
http://www.trescom.org/gallery/fullsize/trex-ed.jpgI'm quite honestly amazed that the developers even could get a good framerate out of the game in the early days of Tres's development..... then again, they may not have. Also, I'm kinda messing with the beta levels as well.... Though, just for fun and I'm mainly adding custom dinosaurs to them and Anne's final model as it's more complete and detailed graphically. (Anne's beta model sinks in the little pond at the beginning of Pine Valley. I switched her final model in and it floats.)
Anne's beta model's a little bit....er..... odd looking.... as in it kind of lacks detail in places. If you'll notice, her final model's skin has all sorts of shading and stuff while her beta model's kind of bland and not very colorful. The pattern on her shirt also seems to vary from level to level as well.
I also have a suggestion for the Jungle Road hidden Valley stampede if you're still doing that:
Rig a model of several triceratops to move in unison controlled by a single AI. Just be careful with the Polygon count, since you know what happens if too many polygons are on screen at once... Alternatively, you could scrap the stampede idea and just put some dinosaurs in there to attack Anne on her way to the monorail.