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PostPosted: Mon Dec 29, 2008 2:59 am 
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Gallimimus
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I live on a considerably large property for my area. If I were to make a level in the town that was in scale to my property, we're talking about two IT Ops Centers! That's about the size of my property.

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PostPosted: Mon Dec 29, 2008 3:17 am 
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T-Rex Killer
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Oh I'm totally modeling that jar... I'll base it on Jack Sparrow's jar of dirt. :yum:

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PostPosted: Mon Dec 29, 2008 3:25 am 
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Parasaurolophus
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lol im thinking of making a "PV curse" Generator, I wonder how I'll make the black swirling stuff o,o unless >=3 drac makes it in his model XD

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PostPosted: Mon Dec 29, 2008 3:30 am 
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Gallimimus
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Couldn't we just make the jar, and then an animation of a black hole inside via ASA/B?

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PostPosted: Mon Dec 29, 2008 3:35 am 
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Parasaurolophus
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JPFan95 wrote:
Couldn't we just make the jar, and then an animation of a black hole inside via ASA/B?

Well all you need is a tube with an animated texture... the problem is getting a good texture to animate it =3

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PostPosted: Mon Dec 29, 2008 3:37 am 
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Parasaurolophus
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Draconisaurus wrote:
Oh I'm totally modeling that jar... I'll base it on Jack Sparrow's jar of dirt. :yum:


O.........M..........G! Pure briliance!


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PostPosted: Mon Dec 29, 2008 3:52 am 
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Gallimimus
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You smell funnay. Haha...

Right. Back to... The TC Town? Ok. I might just make my house.

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PostPosted: Tue Dec 30, 2008 2:16 pm 
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Albertosaurus
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Draco master wrote:
JPFan95 wrote:
Couldn't we just make the jar, and then an animation of a black hole inside via ASA/B?

Well all you need is a tube with an animated texture... the problem is getting a good texture to animate it =3
easier than that... how about a black swirly static texture on a revolving tube?

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PostPosted: Tue Dec 30, 2008 3:26 pm 
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Parasaurolophus
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Shadow Wolf wrote:
Draco master wrote:
JPFan95 wrote:
Couldn't we just make the jar, and then an animation of a black hole inside via ASA/B?

Well all you need is a tube with an animated texture... the problem is getting a good texture to animate it =3
easier than that... how about a black swirly static texture on a revolving tube?

but....... how do you make it revolve o_O I think thats what JPfan was wondering to....

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PostPosted: Tue Dec 30, 2008 9:34 pm 
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Albertosaurus
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*giggles* I leave Trescom alone for a few days and look what happens... this won't take long. There!

XD I originally did have a jar all modeled out and such, it had see through glass and even had a 'cracked' version in case the player was idiotic enough to let the demonic cloud out of it's confines. I was going to script it in and everything just for kicks but now I just might make a new one, script it and then give it over for the town XD btw, who's in this town? And can we model our own houses? *Imagines a deep underground lair where he makes Trespasser: Reloaded's engine as Draco screams in his ear about mainframes and the failures we could encounter* ;)

And the revolving thingy can be remedied by using a scrolling texture much like the ocean's use.
DeltaX,DeltaY,Anim00

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PostPosted: Tue Dec 30, 2008 9:54 pm 
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Gallimimus
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@Rex

I believe we are modeling our own houses, yes.

@Wolf

No actually, I wasn't confused at all...

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PostPosted: Tue Dec 30, 2008 10:13 pm 
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Parasaurolophus
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I can try to make a house...


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PostPosted: Tue Dec 30, 2008 10:20 pm 
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Gallimimus
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King_Tyrannus wrote:
I can try to make a house...

Try? Try, young Jedi? Do or do not. There is no try. Making a house is not hard at all, with proper tools. Pull out TresEd and mess around with some retail levels. Or, you can attempt modelling with 3DS Max.

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PostPosted: Tue Dec 30, 2008 10:28 pm 
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Parasaurolophus
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Ok, I will do...lol, sex joke.


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PostPosted: Tue Dec 30, 2008 10:34 pm 
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Gallimimus
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No, nah, not really. Anyway, back on track, who wants to make their house first? I'm in if no one else is.

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