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Industrial Jungle - Old and Improved
Posted: Thu Aug 31, 2006 9:38 pm
by Draconisaurus
Posted: Thu Aug 31, 2006 10:05 pm
by Nem
Interesting concept!
Joining the town to the IJ ,plus the plains, would make one kick-ass level.
Posted: Thu Aug 31, 2006 10:25 pm
by RickRex
a GIGANTIC idea I would say
Posted: Thu Aug 31, 2006 11:34 pm
by Slugger
I think my fingers would get tired from playing a level that big...
Good luck with that!
Posted: Fri Sep 01, 2006 4:19 pm
by V-Rex
Not but I guess
Posted: Sat Sep 02, 2006 11:25 pm
by Draconisaurus
Posted: Sun Sep 03, 2006 2:16 pm
by tatu
Looking good! I can help you if you want!
btw, are you going to make it possible to walk in the city?
like making the ij and it one level?
Posted: Sun Sep 03, 2006 6:46 pm
by Draconisaurus
Definately. My plan is for IJ to become IJ + Town + Plains. The other side of this is we get to release a level that will open PV.scn without just slightly editing people's retail levels (making the IT end level trigger open PV.scn instead of lab.scn
).
And, as for your request to help, I'll go ahead and make a new announcement.
I am looking for anyone here who wants to be part of a fun modding project who's not already busy on one! I mean anyone interested please let me know! JPDS1 is close to my heart and we've already got a good team, this IJ mod is just a fun excursion for me and I'd greatly appreciate anything other members would like to contribute, from simple object placement, to possibly terrain editing and scripting and whatnot. So if you're interested in working on the IJ/IT/Plains Project, let me know and we'll get started!
Tatu contact me in msn and I can set you up with the level files.
Posted: Sun Sep 03, 2006 7:02 pm
by Mickey
Draconisaurus wrote:Definately. My plan is for IJ to become IJ + Town + Plains. The other side of this is we get to release a level that will open PV.scn without just slightly editing people's retail levels (making the IT end level trigger open PV.scn instead of lab.scn
).
And, as for your request to help, I'll go ahead and make a new announcement.
I am looking for anyone here who wants to be part of a fun modding project who's not already busy on one! I mean anyone interested please let me know! JPDS1 is close to my heart and we've already got a good team, this IJ mod is just a fun excursion for me and I'd greatly appreciate anything other members would like to contribute, from simple object placement, to possibly terrain editing and scripting and whatnot. So if you're interested in working on the IJ/IT/Plains Project, let me know and we'll get started!
Tatu contact me in msn and I can set you up with the level files.
Draco I will talk to you tonight on msn
Posted: Sun Sep 03, 2006 7:37 pm
by tatu
Sure!
Posted: Wed Sep 06, 2006 2:19 pm
by TheGuy
Woah, nice job!:o
I can healp if you like. (Pine valey level?)
Posted: Wed Sep 06, 2006 3:22 pm
by machf
Well, Pine Valley is still a separate project. BTW, who is currently in charge of it?
Oh, and Draco, if you're going to fuse IJ3 and the town together, moving the crane to the "gravel hill" and all that, I suggest you get rid of the fence at the end of IJ - the wall at the start of the town should be enough. Remember, that fence's purpose is to establish a "you can't go back after you jump from here" point at the end of the level only. They didn't even bother placing it there in the town level, they just raised the terrain instead!
Posted: Wed Sep 06, 2006 4:09 pm
by Mickey
machf wrote:Well, Pine Valley is still a separate project. BTW, who is currently in charge of it?
don vercetti
Posted: Wed Sep 06, 2006 4:51 pm
by Draconisaurus
machf wrote:Oh, and Draco, if you're going to fuse IJ3 and the town together, moving the crane to the "gravel hill" and all that, I suggest you get rid of the fence at the end of IJ - the wall at the start of the town should be enough. Remember, that fence's purpose is to establish a "you can't go back after you jump from here" point at the end of the level only. They didn't even bother placing it there in the town level, they just raised the terrain instead!
LOL I know but I like that fence and I can't help the temptation to script the gates to work
Posted: Thu Sep 07, 2006 5:59 am
by Hilwo
Nice, but shouldn't you finish JPDS first?