tpa player (version 4.0.9.18 (released 04/11/2021)

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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

Somehow I didn't notice this listing at the end of the post duh:
tatu wrote:List of unknown JPDS ID that I can find:

<snip>

Code: Select all

 14a930e1 "DS-DILO-STLK-01"
 8da0615b "DS-DILO-STLK-02"
 9ee85c14 "DS-REX-ATTK-01"
 07e10dae "DS-REX-ATTK-02"
 f09720ff "DS-REX-BITE-01"
 699e7145 "DS-REX-BITE-02"
 1e9941d3 "DS-REX-BITE-03"
 90355ec1 "DS-REX-VICTORY"
 3e390db0 "DS-REX-STLK-01"
 a7305c0a "DS-REX-STLK-02"
 d0376c9c "DS-REX-STLK-03"
 4e53f93f "DS-REX-STLK-04"
 d300c8be "DS-STLK-01"
 4a099904 "DS-STLK-02"
 3d0ea992 "DS-STLK-03"
 a36a3c31 "DS-STLK-04"
 d46d0ca7 "DS-STLK-05"
 18935098 "FX-BRACHIOGREETING"
 a75bee6d "FX-EXPLOSION-01"
 37ae0479 "FX-WELCOMETOJP"
 6e44f3d4 "VX~RUNSCREAM"
 39b26ca8 "MUSIC - TOWER VIEW"
 c8b10c19 "MUSIC - LONG GRASS"
 d5b4fbf6 "MUSIC - TRAP CAMP"
 d06fb6db "MUSIC - HSP"
 ae34c3b2 "MUSIC - AVIARY"
 78e65cb1 "MUSIC - SMUGGLERS"
 5e23ef79 "MUSIC - COMM STATION"
 14ad03de "VX~FIRESTARTED"
 4778b17e "VX~COMPANYOFDEATH"
That still leaves the one at the end of my previous post missing, i guess it's the one Rebel was refering to...
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

And as I was posting, tatu just said pretty much the same:
tatu wrote:
machf wrote:EDIT2: attached updated .dat file.
SndIds.zip
Your updated file don't include the other previous missing JPDS sounds posted above.
Well, I went through all of JPDS and only 1 sound was unknown, so you guys did well. And not that many of you use
the player to actually add your sounds, I did add a menu option you can turn on so that when you import a sound into
a .tpa the listing will automatically be added into the SndIds.dat file.
The one I missed appear to be "8f4fea56" in the "EffectsDS.tpa". Sounds some bone/flesh chewing.
The Stream files are the ones that contain several unknow sound names...
I posted all of those a few post above this.

EDIT: I see now that I missed the Trials one.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by tatu »

Here are the ones in the Trails TPA:

Code: Select all

 f79c59cc "MUSIC - TRAILS"
 507dd620 "MUSIC - HRS"
 5c2b1f9c "MUSIC - LAB"
 c5bd5a4c "MUSIC - CAMP ATTACK"
 07766b47 "MUSIC - RAPTOR NEST 01"
 9e7f3afd "MUSIC - RAPTOR NEST 02"
 21505b2f "MUSIC - MEGARAPTOR"
 3e50b136 "MUSIC - DROWNING"
 e1b38b21 "MUSIC - EA 01"
 78bada9b "MUSIC - EA 02"
 b7197ffa "VX~BIODECON"
 aa12f04e "VX~WORKSLOB"
Now it leaves that one last one. :D
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

Well, minus that one sound, I think we've got them all, guys. Is there any other major fan level we should be looking
at before I wrap up the updating of the SndIds?
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

Hmmm... has East Dock been taken care of? Can't think of another one with custom audio clips right now...
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Draconisaurus »

Rebel, you mentioned ChristmasCrisis earlier but we didn't discuss it, am assuming you got all of those sounds... Uh, The Lagoon I think had custom sounds in it, ought to include that as well. Oh, and the Winter Contest TPA files.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

Yea, I got ChristmasCrisis and EastDock covered, but not the Lagoon or the WinterContest.tpas.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

Ok, I got the lagoon level done, but I can't find the wintercontest package that contains the tpas. I sort of need
those to verify if all the samples were found or not -

@Edit: Scratch that, it seems all the contest levels use the exact same assets (including available sounds), so I
got them all. There was only about 8 of them, a few music clips and some ambient sounds.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

Wondering if the sounds in the Contest level are shared with the JPDS ones... if so, we might find the missing one.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Draconisaurus »

Thanks Rebel.

machf, I highly doubt that... Rebel confirmed what I would have suspected, the Winter Contest TPAs are only Xmas music and ambient loops. I didn't give JPDS any long ambient loops other than the musical ones. I'm curious to listen to the TPAs of other mods, sometime...
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

Wondering if the sounds in the Contest level are shared with the JPDS ones... if so, we might find the missing one.
Nah, all the other sounds are trespasser retail, machf. No mysteries to be solved there -
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

Draconisaurus wrote:Thanks Rebel.

machf, I highly doubt that... Rebel confirmed what I would have suspected, the Winter Contest TPAs are only Xmas music and ambient loops. I didn't give JPDS any long ambient loops other than the musical ones. I'm curious to listen to the TPAs of other mods, sometime...
I still wonder what that unidentified chewing sound from JPDS may actually be called...
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

I still wonder what that unidentified chewing sound from JPDS may actually be called...
Err, that's not the one I'm missing, machf. There's something like fx-chew-bone01 & fx-chew-bone02
and a few other chewing sounds that go something like dino-chew-bone01 (I think, there are so many
names you can't really remember then all).

The sound I am missing is a distant trex roar. It's the same clip at ds-rexdist, but it's obviously given
a different name. I'm not near my desktop, so I can't post the crc of it. I do know that it's inside of
the ambient file, in all of the other tpas I'm not missing anything.
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by machf »

Rebel wrote:
I still wonder what that unidentified chewing sound from JPDS may actually be called...
Err, that's not the one I'm missing, machf. There's something like fx-chew-bone01 & fx-chew-bone02
and a few other chewing sounds that go something like dino-chew-bone01 (I think, there are so many
names you can't really remember then all).

The sound I am missing is a distant trex roar. It's the same clip at ds-rexdist, but it's obviously given
a different name. I'm not near my desktop, so I can't post the crc of it. I do know that it's inside of
the ambient file, in all of the other tpas I'm not missing anything.
But I did post the string for that one, Rebel:
machf wrote:
tatu wrote: d8ce4a05 - I don't know this yet. Will look into it more.
it's "amb-ds-dino-01"
5273ae5f - This is the same as "DS-REXDIST"
This is "amb-ds-rex-01"
The one currently missing is this one:

8f4fea56

as stated both by myself and by tatu...
tatu wrote: The one I missed appear to be "8f4fea56" in the "EffectsDS.tpa". Sounds some bone/flesh chewing.
It comes between "PIGTALK01" and "DS-REX-ATTK-01X"...
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))

Post by Rebel »

Ugh, my bad. I somehow missed that line while reviewing the post. Anyways, I have the one you're missing listed as
'PLACEHOLDER VOCAL'. I don't know if it's the correct sample name, but that's what I have it down as -
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