That still leaves the one at the end of my previous post missing, i guess it's the one Rebel was refering to...tatu wrote:List of unknown JPDS ID that I can find:
<snip>
Code: Select all
14a930e1 "DS-DILO-STLK-01" 8da0615b "DS-DILO-STLK-02" 9ee85c14 "DS-REX-ATTK-01" 07e10dae "DS-REX-ATTK-02" f09720ff "DS-REX-BITE-01" 699e7145 "DS-REX-BITE-02" 1e9941d3 "DS-REX-BITE-03" 90355ec1 "DS-REX-VICTORY" 3e390db0 "DS-REX-STLK-01" a7305c0a "DS-REX-STLK-02" d0376c9c "DS-REX-STLK-03" 4e53f93f "DS-REX-STLK-04" d300c8be "DS-STLK-01" 4a099904 "DS-STLK-02" 3d0ea992 "DS-STLK-03" a36a3c31 "DS-STLK-04" d46d0ca7 "DS-STLK-05" 18935098 "FX-BRACHIOGREETING" a75bee6d "FX-EXPLOSION-01" 37ae0479 "FX-WELCOMETOJP" 6e44f3d4 "VX~RUNSCREAM" 39b26ca8 "MUSIC - TOWER VIEW" c8b10c19 "MUSIC - LONG GRASS" d5b4fbf6 "MUSIC - TRAP CAMP" d06fb6db "MUSIC - HSP" ae34c3b2 "MUSIC - AVIARY" 78e65cb1 "MUSIC - SMUGGLERS" 5e23ef79 "MUSIC - COMM STATION" 14ad03de "VX~FIRESTARTED" 4778b17e "VX~COMPANYOFDEATH"
tpa player (version 4.0.9.18 (released 04/11/2021)
Moderators: scallenger, Rebel, madppiper, TresCom Support Team
Re: tpa player (version 4.0.9.10 (4/26/20))
Somehow I didn't notice this listing at the end of the post duh:
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: tpa player (version 4.0.9.10 (4/26/20))
And as I was posting, tatu just said pretty much the same:
tatu wrote:Your updated file don't include the other previous missing JPDS sounds posted above.machf wrote:EDIT2: attached updated .dat file.
The one I missed appear to be "8f4fea56" in the "EffectsDS.tpa". Sounds some bone/flesh chewing.Well, I went through all of JPDS and only 1 sound was unknown, so you guys did well. And not that many of you use
the player to actually add your sounds, I did add a menu option you can turn on so that when you import a sound into
a .tpa the listing will automatically be added into the SndIds.dat file.
I posted all of those a few post above this.The Stream files are the ones that contain several unknow sound names...
EDIT: I see now that I missed the Trials one.
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))
Here are the ones in the Trails TPA:
Now it leaves that one last one.
Code: Select all
f79c59cc "MUSIC - TRAILS"
507dd620 "MUSIC - HRS"
5c2b1f9c "MUSIC - LAB"
c5bd5a4c "MUSIC - CAMP ATTACK"
07766b47 "MUSIC - RAPTOR NEST 01"
9e7f3afd "MUSIC - RAPTOR NEST 02"
21505b2f "MUSIC - MEGARAPTOR"
3e50b136 "MUSIC - DROWNING"
e1b38b21 "MUSIC - EA 01"
78bada9b "MUSIC - EA 02"
b7197ffa "VX~BIODECON"
aa12f04e "VX~WORKSLOB"
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: tpa player (version 4.0.9.10 (4/26/20))
Well, minus that one sound, I think we've got them all, guys. Is there any other major fan level we should be looking
at before I wrap up the updating of the SndIds?
at before I wrap up the updating of the SndIds?
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Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
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Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: tpa player (version 4.0.9.10 (4/26/20))
Hmmm... has East Dock been taken care of? Can't think of another one with custom audio clips right now...
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))
Rebel, you mentioned ChristmasCrisis earlier but we didn't discuss it, am assuming you got all of those sounds... Uh, The Lagoon I think had custom sounds in it, ought to include that as well. Oh, and the Winter Contest TPA files.
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Re: tpa player (version 4.0.9.10 (4/26/20))
Yea, I got ChristmasCrisis and EastDock covered, but not the Lagoon or the WinterContest.tpas.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
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Re: tpa player (version 4.0.9.10 (4/26/20))
Ok, I got the lagoon level done, but I can't find the wintercontest package that contains the tpas. I sort of need
those to verify if all the samples were found or not -
@Edit: Scratch that, it seems all the contest levels use the exact same assets (including available sounds), so I
got them all. There was only about 8 of them, a few music clips and some ambient sounds.
those to verify if all the samples were found or not -
@Edit: Scratch that, it seems all the contest levels use the exact same assets (including available sounds), so I
got them all. There was only about 8 of them, a few music clips and some ambient sounds.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: tpa player (version 4.0.9.10 (4/26/20))
Wondering if the sounds in the Contest level are shared with the JPDS ones... if so, we might find the missing one.
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))
Thanks Rebel.
machf, I highly doubt that... Rebel confirmed what I would have suspected, the Winter Contest TPAs are only Xmas music and ambient loops. I didn't give JPDS any long ambient loops other than the musical ones. I'm curious to listen to the TPAs of other mods, sometime...
machf, I highly doubt that... Rebel confirmed what I would have suspected, the Winter Contest TPAs are only Xmas music and ambient loops. I didn't give JPDS any long ambient loops other than the musical ones. I'm curious to listen to the TPAs of other mods, sometime...
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Re: tpa player (version 4.0.9.10 (4/26/20))
Nah, all the other sounds are trespasser retail, machf. No mysteries to be solved there -Wondering if the sounds in the Contest level are shared with the JPDS ones... if so, we might find the missing one.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: tpa player (version 4.0.9.10 (4/26/20))
I still wonder what that unidentified chewing sound from JPDS may actually be called...Draconisaurus wrote:Thanks Rebel.
machf, I highly doubt that... Rebel confirmed what I would have suspected, the Winter Contest TPAs are only Xmas music and ambient loops. I didn't give JPDS any long ambient loops other than the musical ones. I'm curious to listen to the TPAs of other mods, sometime...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))
Err, that's not the one I'm missing, machf. There's something like fx-chew-bone01 & fx-chew-bone02I still wonder what that unidentified chewing sound from JPDS may actually be called...
and a few other chewing sounds that go something like dino-chew-bone01 (I think, there are so many
names you can't really remember then all).
The sound I am missing is a distant trex roar. It's the same clip at ds-rexdist, but it's obviously given
a different name. I'm not near my desktop, so I can't post the crc of it. I do know that it's inside of
the ambient file, in all of the other tpas I'm not missing anything.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: tpa player (version 4.0.9.10 (4/26/20))
But I did post the string for that one, Rebel:Rebel wrote:Err, that's not the one I'm missing, machf. There's something like fx-chew-bone01 & fx-chew-bone02I still wonder what that unidentified chewing sound from JPDS may actually be called...
and a few other chewing sounds that go something like dino-chew-bone01 (I think, there are so many
names you can't really remember then all).
The sound I am missing is a distant trex roar. It's the same clip at ds-rexdist, but it's obviously given
a different name. I'm not near my desktop, so I can't post the crc of it. I do know that it's inside of
the ambient file, in all of the other tpas I'm not missing anything.
The one currently missing is this one:machf wrote:it's "amb-ds-dino-01"tatu wrote: d8ce4a05 - I don't know this yet. Will look into it more.This is "amb-ds-rex-01"5273ae5f - This is the same as "DS-REXDIST"
8f4fea56
as stated both by myself and by tatu...
It comes between "PIGTALK01" and "DS-REX-ATTK-01X"...tatu wrote: The one I missed appear to be "8f4fea56" in the "EffectsDS.tpa". Sounds some bone/flesh chewing.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: tpa player (version 4.0.9.10 (4/26/20))
Ugh, my bad. I somehow missed that line while reviewing the post. Anyways, I have the one you're missing listed as
'PLACEHOLDER VOCAL'. I don't know if it's the correct sample name, but that's what I have it down as -
'PLACEHOLDER VOCAL'. I don't know if it's the correct sample name, but that's what I have it down as -
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file