Rebel wrote:
TheIdiot wrote:
Rebel wrote:
I checked this out today TI, I can't find anything wrong. The code checked out and I compared tpas with and without the effects option. The example tpa with the option on was correct. I used this release for the coleo vocals and they imported correctly, so I'm at a loss
Huh. That's weird then. Could it be that I'm trying to import my effects into a TPA that was built with EffectsEditbor? I can send you the TPA if it helps.
before doing that do this; put all wavs in a folder, use operation wavs to caus. Next, check box use filenames, choose option 'turn on is effects' then choose option 'caus to tpa' . Pick a name for the tpa, that's it. I checked the tpa afterwards, it worked fine.
Okay, I'll try doing it with .caus later, haven't tried that yet. Otherwise I have followed your instructions exactly with no luck.
Yes, I do recall having problems with CE and audio levels, but I believe it was mostly fixed. This particular import is the first time I've had problems with audio levels in a long time. Dinosaur noises still do carry a very long distance, however - I could clearly hear an active dino over the ambient noise from 100 meters + while testing the other day, though it was much quieter than if it had been right next to me.