Draco - Wednesday, 11 April 2007
Posted: Wed Apr 11, 2007 4:59 pm
Name: Draco Astreus
Position: Team Leader, 3D modeller, event scripter, sound design, level design, texture design
Occupation: College student (freshman)
Age: 19
Listening to: Sonic 2 - Chemical Plant (remix)
Estimated JPDS release date: Summer '07
It's time for another update. It's 4:08 am and I just handed the level over to Slash about half an hour ago.. he's gone off to bed like a smarth JPDS Team member. Anyway, I've been doing quite a lot of work on the level. Most of it is just continuations of what you all saw before... but it's looking way better, and there are some brand new things to see.
|
^comparison shots^
Something I've been waiting to do for a long time is make the water for the river and lake on the far side of JPDS1 (a few miles or so from the starting point). Because of the emense size of each, I can't very well make these things with water objects. I actually considered making it a lot of different water objects at one point.... the Swamp taught me better. It's fairly greenish (subject to change) to reflect the theoretical contents of the water.. and it moves along just like the ocean texture.. oh and I used Unwrap UWV for the first time Awesome modifier!!!! Anyway, you can also get a glimpse here of the terrain texturing going on... inspired by Mickey and continued by me.. just wait till you see it for yourself. I'm in awe, honestly. The Tres devs would be jealous...
Yay, this has to be one of my favorite JPDS images to date... amazing mood. Can't wait to further develop this area. Gotta love pines! Actually I plan on revamping all of the pine models. Stay tuned..
Some more cool images.. the second one shows off most certain spikey death below, also you'll notice the shirt opacity has been returned to its former self, so it's no longer the skimpier one you're all familiar with from NPC and LJ, I desided ultimately that showing more of the shirt visually looked better on her anyway. Hmmm oh yeah and I brought in the billboards finally, for use at the barrier rim between JPDS1 and 2... Wasn't sure how good they would look, but they seem pretty good to me.
Ohhhh what's this? hmmmm....
PS: Internet went down... so I'm posting this now instead of last night >_>
- Drac.
Position: Team Leader, 3D modeller, event scripter, sound design, level design, texture design
Occupation: College student (freshman)
Age: 19
Listening to: Sonic 2 - Chemical Plant (remix)
Estimated JPDS release date: Summer '07
It's time for another update. It's 4:08 am and I just handed the level over to Slash about half an hour ago.. he's gone off to bed like a smarth JPDS Team member. Anyway, I've been doing quite a lot of work on the level. Most of it is just continuations of what you all saw before... but it's looking way better, and there are some brand new things to see.
|
^comparison shots^
Something I've been waiting to do for a long time is make the water for the river and lake on the far side of JPDS1 (a few miles or so from the starting point). Because of the emense size of each, I can't very well make these things with water objects. I actually considered making it a lot of different water objects at one point.... the Swamp taught me better. It's fairly greenish (subject to change) to reflect the theoretical contents of the water.. and it moves along just like the ocean texture.. oh and I used Unwrap UWV for the first time Awesome modifier!!!! Anyway, you can also get a glimpse here of the terrain texturing going on... inspired by Mickey and continued by me.. just wait till you see it for yourself. I'm in awe, honestly. The Tres devs would be jealous...
Yay, this has to be one of my favorite JPDS images to date... amazing mood. Can't wait to further develop this area. Gotta love pines! Actually I plan on revamping all of the pine models. Stay tuned..
Some more cool images.. the second one shows off most certain spikey death below, also you'll notice the shirt opacity has been returned to its former self, so it's no longer the skimpier one you're all familiar with from NPC and LJ, I desided ultimately that showing more of the shirt visually looked better on her anyway. Hmmm oh yeah and I brought in the billboards finally, for use at the barrier rim between JPDS1 and 2... Wasn't sure how good they would look, but they seem pretty good to me.
Ohhhh what's this? hmmmm....
PS: Internet went down... so I'm posting this now instead of last night >_>
- Drac.