Site B Station 003: The Runway / Hanger
Posted: Thu Mar 29, 2007 12:28 pm
I do believe the thread we had for the runway was at the original JPDS forums.. but there may never have been a thread. At any rate, here it is, for discussion of the Site B Runway and Hanger.
I've actually created this thread to discuss an idea I just had - it's mentioned in the glossary (by me) that "A BioSyn helicopter was supposed to be kept on hand at all times for emergency purposes." I had in mind when writing this that somehow this helicopter was gone (not accidentally) at the time of the Megaraptor attack. Perhaps a lone RF member (or two) managed to make it all the way to the runway's helicopter pad, only to find that the BioSyn helicopter was gone. I suppose shortly thereafter they died from dinosaur attack.. we could even give a hint at things to come by placing a dead RF member in the woods near the runway.
Now here is the reason I wanted to post about this. What if, when the player first comes upon the runway, there is no helicopter (as was the case for the unfortunate RF member(s)), but then after they leave and have travelled some distance, we teleport a helicopter onto the helipad? If they happen to travel back, for a loaded gun or who knows what, they would find the helicopter sitting there (though unable to be flown, I guess the key is missing or something ). This would be because a BioSyn member has come to check up on the RF, damage assesment etc. It would imply you are not alone on the island, while I don't plan for you to ever meet this person.. but it ties in with the events Mike planned for BioSyn to return to the island in full force by the end of JPDS3. This would simply be the first wave, more like a scout. Perhaps he even left a desent weapon on board. Hell if we wanted.. we could actually put the BioSyn guy somewhere, killed by a raptor. But I don't like that idea as much. Anyways... wanted to post this cause it's so interesting, I don't want to forget and I wonder what others think.
I've actually created this thread to discuss an idea I just had - it's mentioned in the glossary (by me) that "A BioSyn helicopter was supposed to be kept on hand at all times for emergency purposes." I had in mind when writing this that somehow this helicopter was gone (not accidentally) at the time of the Megaraptor attack. Perhaps a lone RF member (or two) managed to make it all the way to the runway's helicopter pad, only to find that the BioSyn helicopter was gone. I suppose shortly thereafter they died from dinosaur attack.. we could even give a hint at things to come by placing a dead RF member in the woods near the runway.
Now here is the reason I wanted to post about this. What if, when the player first comes upon the runway, there is no helicopter (as was the case for the unfortunate RF member(s)), but then after they leave and have travelled some distance, we teleport a helicopter onto the helipad? If they happen to travel back, for a loaded gun or who knows what, they would find the helicopter sitting there (though unable to be flown, I guess the key is missing or something ). This would be because a BioSyn member has come to check up on the RF, damage assesment etc. It would imply you are not alone on the island, while I don't plan for you to ever meet this person.. but it ties in with the events Mike planned for BioSyn to return to the island in full force by the end of JPDS3. This would simply be the first wave, more like a scout. Perhaps he even left a desent weapon on board. Hell if we wanted.. we could actually put the BioSyn guy somewhere, killed by a raptor. But I don't like that idea as much. Anyways... wanted to post this cause it's so interesting, I don't want to forget and I wonder what others think.