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 Post subject: Trespasser - GTA:SA
PostPosted: Mon Jan 18, 2021 2:22 pm 
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Parasaurus
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Joined: Wed Sep 16, 2020 12:31 pm
Posts: 42
https://www.moddb.com/mods/gta-trespasser

someone familiar with this?

Edit - seems that this is not new, sorry for spam... delete if possible


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 Post subject: Re: Trespasser - GTA:SA
PostPosted: Mon Jan 18, 2021 4:44 pm 
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T-Rex Killer
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Joined: Mon Dec 06, 2004 5:21 pm
Posts: 13007
Location: Portland, OR
Wow, thanks for bringing this up again! I hadn't seem some of this progress. I wonder if his VC is from hppav? And He's made the Ops Center communication computer light up... There are even some TC Isle assets in there. He's really gone to town with it. It's almost like a port of all Trespasser fan mods into one setting.

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 Post subject: Re: Trespasser - GTA:SA
PostPosted: Mon Jan 18, 2021 9:30 pm 
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-=TresCom Website Manager=-
-=TresCom Website Manager=-
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Joined: Fri Jun 24, 2005 9:40 pm
Posts: 4511
Location: Sweden
I remember them posting not long ago in another topic here, so I think it is still alive. But I don't remember if that topic was mainly related to discussion the project itself. :)

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 Post subject: Re: Trespasser - GTA:SA
PostPosted: Tue Jan 19, 2021 5:57 am 
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T-Rex
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Joined: Thu Feb 20, 2014 9:13 pm
Posts: 3622
Location: Canada, eh?
I've been in contact with the creator for some time - he was asking my permission to use RTJP assets. I feel that it's a big love letter to the TresCom community. He's using hppav's models as well, so yeah, that's his VC with RTJP's additions and textures. Lots of TC stuff and retail as well. Looks really nice in an engine that has proper lighting. Those old VC cafeteria table and chair models were my very first...they could use an update!

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