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Re: small issue i had

Posted: Fri Nov 16, 2018 5:31 am
by gamernoob
i was new to wally and then i had some issue after alot of attempt to fix the terrain object using wally i just failed it didn't work and please tell me the steps of using it and help me to import the texture

Re: small issue i had

Posted: Fri Nov 16, 2018 6:11 am
by tatu
1. Open your level in TresEd.
2. Go to "Terrain->Select first terrain object" (This is the one who decide the palette the level uses).
3. Export this object.
4. Import any texture this object is using into Wally.
5. Go "Colors->Save Palette..."
6. Open other terrain objects you are using into Wally.
7. Go "Colors->Load Palette..." and select the palette you saved.
8. Save the image and reimport it into your level (by using replacing mesh option in GeomAdd, it will give you the option to replace textures).

That should be it :)

Re: small issue i had

Posted: Fri Nov 16, 2018 11:33 am
by gamernoob
thank you it work now

Re: small issue i had

Posted: Fri Nov 16, 2018 3:43 pm
by tatu
Glad I could help :D

Re: small issue i had

Posted: Sat Nov 17, 2018 1:09 am
by gamernoob
now ever since i am trying to make a dino fight video i am trying to make male t rex to fight alpha rex and other carnivore such as raptor and how to make it

Re: small issue i had

Posted: Sun Nov 18, 2018 8:14 am
by Draconisaurus
So you can add/modify dinosaur emotions like Anger, which 1.0 is the highest for. Also, remove any extra Act___ actions you don't need for a fight scene, and be sure stuff like "ActPursue" are in there. The T-Script Reference has a list of all dino actions (see both my and machf's signature).

Re: small issue i had

Posted: Sun Nov 18, 2018 1:09 pm
by gamernoob
thanks after all i figure it out that i can just copy the script of the two t rex from a level called it and i just changed their mesh look to make it look like.

Re: small issue i had

Posted: Sun Nov 25, 2018 3:34 am
by gamernoob
i had another issue that i can't believe that my tribe a raptor was the only carnivore that keep being attack while nobody attack the tribe b and c i guess i take the raptorA from dinolev. and how to make the tribe b and c attackable by the other dino

Re: small issue i had

Posted: Sun Nov 25, 2018 5:00 am
by machf

Re: small issue i had

Posted: Mon Nov 26, 2018 9:46 am
by gamernoob
tried it on my a and b tribe raptor now it works but my tribe c raptor the a and b tribe doesn't attack them when they got attack

Re: small issue i had

Posted: Tue Nov 27, 2018 3:16 am
by Draconisaurus
Tres AI can be strange. You might try putting these raptors alone in their own level and testing their AI there until you get it working; this'll also help you see what the external factors your current level has are doing to the AI, as sometimes that can bog it down and make them less intelligent.

Re: small issue i had

Posted: Mon Dec 03, 2018 1:28 pm
by gamernoob
int AIType = 2
float AIMass = 0.600000
float Danger = 0.300000

this script now i don't know which part of the raptor should i put so they can attack and nothing even can attack my Cboss raptor

Re: small issue i had

Posted: Mon Dec 03, 2018 2:29 pm
by tatu
"int Team = X" is what you wanna use. Change the X to a number. Remember that changing a script on one raptor might change the script on all the instances of it. That is why the official levels have different raptor meshes (RaptorA, RaptorA119-00 etc) but using the base (RaptorA) as shared mesh and physics, but different scripting.

Re: small issue i had

Posted: Mon Dec 03, 2018 3:31 pm
by machf
gamernoob wrote:int AIType = 2
float AIMass = 0.600000
float Danger = 0.300000

this script now i don't know which part of the raptor should i put so they can attack and nothing even can attack my Cboss raptor
Those are for the raptors' physics boxes.

Re: small issue i had

Posted: Tue Dec 04, 2018 6:04 am
by gamernoob
which part i can't locate them