The Fate of RTJP (Final Release Download in First Post!)
Posted: Thu May 07, 2020 8:28 pm
Edit:
As of 8-May-2020, RTJP has ceased development. A massive thanks to everyone who helped out, contributed and supported the mod in its development!
Here it is, the final download for RTJP! Contains all of the levels in one package - note that only RTJP~Helipad, RTJP~Prologue and RTJP~Testing are truly playable - RTJP~Panama is also playable but doesn't have much to do, and RTJP~base is TresEd only. RTJP~base contains the most up-to-date version of the island, so be sure to check it out as well!
Installation is the same as other CE mods: place the "RTJP" folder in your "FMs" folder (or whatever you've named your mod folder), edit your tp_mod.ini file to point to this folder, and off you go.
http://www.mediafire.com/file/f8jx6mhwb ... 0.zip/file
Everything in this mod may be used freely within other Trespasser projects. If you want to use RTJP assets outside of Trespasser, please ask me first.
Have fun!
-TheIdiot
P.S. I intend open up the RTJP Private Forum for public viewing, where all of our secret discussions and mod development took place. Feel free to check it out and leave comments in it - it contains a plethora of research, development images, documentation, and the entire detailed story of RTJP.
Original post:
Well, guys...I have a bit of a story to tell here.
As of late, I've been feeling particularily stressed-out. The whole "being locked in your house" thing is not sitting especially well with me, especially as it warms up. I'm not much of an indoor person if I can help it, and I'm starting to get quite bored of the computer. At the moment, I'm helping a bunch of my close friends with their "coronavirus lockdown projects", and the amount of work required to do this, piled up with some other things, is starting to really get to me. I'm taking things one step at a time right now, trying to finish some things so I can move on to other things, which is going well enough.
Now, I always feel like I can come back to TresCom and play some levels to have fun, but there's one thing that's always nagging at me, and it's the immense amount of work which I've promised for everyone that encompasses what's left of RTJP. Just thinking about this thing gives me that sinking feeling in my gut, and it doesn't especially help that I've got a fair bit of resentment toward the latter half of the JP franchise at this point, after what Universal's done with it (i.e, slapped it on a plastic lunchbox). A project this size is just unfeasible to get done on my own...losing hppav was pretty critical as this essentially stopped all progress on the VC and such, and I simply can't match the speed and quality of his work. I'm not much of an accuracy modeller anyway, and the accuracy required to create a filmic Isla Nublar is something I often find quite tedious. Add that up with the hours and hours required to build the fences, place the plants, animate the scenes, etc, and you've got a project that is pretty much doomed from the beginning.
I know you guys have brought it up in the past, and I foolishly haven't listened, thinking "well, I'll just work on this mod forever and ever". But ultimately, the time would have to come where I wasn't going to have unlimited time or patience for this sort of thing, and recently in the past couple of years that time has come along. RTJP is an absolute beast of a project and I'd love to have been able to present it as I'd intended, at full-scale with all that good stuff, but in an engine like Trespasser without a dedicated team or even some freelance assistance, the whole thing is sadly just never going to happen.
So. I have to say, I think the end for RTJP has come. I've been thinking about this for months now, and I've decided it's the right thing to do for myself as well as the community. Bit of a letdown to myself, honestly - I'd really wanted to outdo JPDS as the largest unfinished mod, but it seems Draco wins this time.
With that in mind, there's no use sitting around with the whole damn thing on my hard drive. There are a lot of assets I think people can use, as well as the levels themselves, which I definitely want to put out there for anyone who wants to use them or experience what I managed to do with RTJP - as I've said in the past, I want to make sure these assets can be re-used by others. So I'm going to be releasing the complete RTJP project to the public in a bit, for everyone to experience what could have been.
Now that all that's out of the way, there are a couple of things I want to ask you guys who can see this Private Forum (which I think will be opened to the public).
I was wondering whether I should put some triggers into some of the level files which would give descriptions of various locations as I'd planned them. They'd just be simple text triggers, but would help to fill-in the missing parts of the level. Does this sound like an interesting idea?
Should I insert some teleport objects into Helipad - the main playable level - to allow the player to skip areas which can't be completed? I would also include a text trigger to tell you when to use the TNEXT cheat in order to proceed along without missing anything. The level is fairly linearly designed, so this would allow you to experience Helipad from near start-to-finish.
I'm really sad that it had to come to this (I have that feeling like I'm going to tear up over this...after all, RTJP has been around for ten years of my life, it's hard for me to let it go), but I believe this is what's best at this point. It will allow me to focus on other things which I find more enjoyable, such as Cloning Facility and MegaJungle.
And, by the way, I absolutely hate to let you guys down on this. That's the hardest thing for me as I know there were many looking forward to playing a completed RTJP level. But hopefully the taste of what might have been will at least be enough, and I hope my assets can be used in the future by others to create their own levels.
Does anyone have anything else they'd like to add here? Anything they think I should release in addition to the actual mod?
As of 8-May-2020, RTJP has ceased development. A massive thanks to everyone who helped out, contributed and supported the mod in its development!
Here it is, the final download for RTJP! Contains all of the levels in one package - note that only RTJP~Helipad, RTJP~Prologue and RTJP~Testing are truly playable - RTJP~Panama is also playable but doesn't have much to do, and RTJP~base is TresEd only. RTJP~base contains the most up-to-date version of the island, so be sure to check it out as well!
Installation is the same as other CE mods: place the "RTJP" folder in your "FMs" folder (or whatever you've named your mod folder), edit your tp_mod.ini file to point to this folder, and off you go.
http://www.mediafire.com/file/f8jx6mhwb ... 0.zip/file
Everything in this mod may be used freely within other Trespasser projects. If you want to use RTJP assets outside of Trespasser, please ask me first.
Have fun!
-TheIdiot
P.S. I intend open up the RTJP Private Forum for public viewing, where all of our secret discussions and mod development took place. Feel free to check it out and leave comments in it - it contains a plethora of research, development images, documentation, and the entire detailed story of RTJP.
Original post:
Well, guys...I have a bit of a story to tell here.
As of late, I've been feeling particularily stressed-out. The whole "being locked in your house" thing is not sitting especially well with me, especially as it warms up. I'm not much of an indoor person if I can help it, and I'm starting to get quite bored of the computer. At the moment, I'm helping a bunch of my close friends with their "coronavirus lockdown projects", and the amount of work required to do this, piled up with some other things, is starting to really get to me. I'm taking things one step at a time right now, trying to finish some things so I can move on to other things, which is going well enough.
Now, I always feel like I can come back to TresCom and play some levels to have fun, but there's one thing that's always nagging at me, and it's the immense amount of work which I've promised for everyone that encompasses what's left of RTJP. Just thinking about this thing gives me that sinking feeling in my gut, and it doesn't especially help that I've got a fair bit of resentment toward the latter half of the JP franchise at this point, after what Universal's done with it (i.e, slapped it on a plastic lunchbox). A project this size is just unfeasible to get done on my own...losing hppav was pretty critical as this essentially stopped all progress on the VC and such, and I simply can't match the speed and quality of his work. I'm not much of an accuracy modeller anyway, and the accuracy required to create a filmic Isla Nublar is something I often find quite tedious. Add that up with the hours and hours required to build the fences, place the plants, animate the scenes, etc, and you've got a project that is pretty much doomed from the beginning.
I know you guys have brought it up in the past, and I foolishly haven't listened, thinking "well, I'll just work on this mod forever and ever". But ultimately, the time would have to come where I wasn't going to have unlimited time or patience for this sort of thing, and recently in the past couple of years that time has come along. RTJP is an absolute beast of a project and I'd love to have been able to present it as I'd intended, at full-scale with all that good stuff, but in an engine like Trespasser without a dedicated team or even some freelance assistance, the whole thing is sadly just never going to happen.
So. I have to say, I think the end for RTJP has come. I've been thinking about this for months now, and I've decided it's the right thing to do for myself as well as the community. Bit of a letdown to myself, honestly - I'd really wanted to outdo JPDS as the largest unfinished mod, but it seems Draco wins this time.
With that in mind, there's no use sitting around with the whole damn thing on my hard drive. There are a lot of assets I think people can use, as well as the levels themselves, which I definitely want to put out there for anyone who wants to use them or experience what I managed to do with RTJP - as I've said in the past, I want to make sure these assets can be re-used by others. So I'm going to be releasing the complete RTJP project to the public in a bit, for everyone to experience what could have been.
Now that all that's out of the way, there are a couple of things I want to ask you guys who can see this Private Forum (which I think will be opened to the public).
I was wondering whether I should put some triggers into some of the level files which would give descriptions of various locations as I'd planned them. They'd just be simple text triggers, but would help to fill-in the missing parts of the level. Does this sound like an interesting idea?
Should I insert some teleport objects into Helipad - the main playable level - to allow the player to skip areas which can't be completed? I would also include a text trigger to tell you when to use the TNEXT cheat in order to proceed along without missing anything. The level is fairly linearly designed, so this would allow you to experience Helipad from near start-to-finish.
I'm really sad that it had to come to this (I have that feeling like I'm going to tear up over this...after all, RTJP has been around for ten years of my life, it's hard for me to let it go), but I believe this is what's best at this point. It will allow me to focus on other things which I find more enjoyable, such as Cloning Facility and MegaJungle.
And, by the way, I absolutely hate to let you guys down on this. That's the hardest thing for me as I know there were many looking forward to playing a completed RTJP level. But hopefully the taste of what might have been will at least be enough, and I hope my assets can be used in the future by others to create their own levels.
Does anyone have anything else they'd like to add here? Anything they think I should release in addition to the actual mod?