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PostPosted: Sun May 24, 2020 10:26 pm 
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Dinosaur egg
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Hi, not sure if this has been posted before, I couldn’t see it. I noticed the floating pickable flower head from Build 97’s Industrial Jungle is still in the loading screen image in Build 116’s Industrial Jungle. (As seen below). Despite being removed completely from the retail game.
Attachment:
Build 116 - IJ.jpg
Build 116 - IJ.jpg [ 210.85 KiB | Viewed 4465 times ]


It’s floating in front of the volcanic spring’s rock on the right of the image, as it’s found in Build 97. (Build 97 below).
Attachment:
Build 97 - Flower Head.jpg
Build 97 - Flower Head.jpg [ 169.42 KiB | Viewed 4465 times ]


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PostPosted: Mon May 25, 2020 3:30 am 
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Dilophosaurus
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Welcome :) Cool, not sure I've ever noticed. Loading times aren't nearly as long as they were back then.
Trashcans that are in earlier builds (with lids) are also still in the loading screen for Lab. Though not sure it was the can that held a purple keycard.


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PostPosted: Mon May 25, 2020 4:09 am 
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Welcome to TresCom!

That is a neat find. You have a good eye. I don't think I personally ever analysed the loading screen images. :)

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PostPosted: Tue May 26, 2020 12:55 am 
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T-Rex Killer
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Never realized it. Good catch!

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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


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PostPosted: Mon Jun 01, 2020 4:42 pm 
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T-Rex Killer
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That is a particularly unlikely, valuable discovery, that was likely never to be discovered. Well done.

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PostPosted: Sun Jun 07, 2020 12:30 am 
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Stegosaurus
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Yes, the possibility to pick up a flower was possible, it was probably supposed to be a beautiful demonstration for the E3 show.
It can even be seen on the record. time = (1:17:06)


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PostPosted: Sun Jun 07, 2020 3:19 pm 
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I haven't thought about that they already had the box art done back at E3. :)

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PostPosted: Fri Jun 12, 2020 10:17 pm 
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Dinosaur egg
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Yes, seems like the pickable flower was just set up for the E3 show. But the "Secrets (Used and Unused)" document shows there was a plan to repurpose the model into a secret pickable flower for the final game. It would have raised a dinosaur’s love factor when hitting them with it, and only been a temporary item.

I kind of fell down the rabbit hole researching this, but I put it all together into a video if anyone’s interested.



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PostPosted: Sat Jun 13, 2020 5:43 am 
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Dilophosaurus
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JohnDecodes wrote:
I kind of fell down the rabbit hole researching this

You're in good company ;)

JohnDecodes wrote:
but I put it all together into a video if anyone’s interested

That was interesting and insightful, thanks for making and sharing the video :) I didn't even know the orchids voiceover was near the mayan head in those early builds. As for the pickable flower, I don't know much about editing, but a trigger might have been able to keep it (frozen) in place until picking it up. This would prevent anything from being able to knock it over.


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PostPosted: Sat Jun 13, 2020 7:29 pm 
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T-Rex Killer
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That is a very interesting video, JohnDecodes. Thank you for making a careful presentation of the topic for other people to see.

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->Tres2020 Starter Kit

"Well, as long as you're under there, you can check the breakers," Thorne said. ... "There's a box right behind the front bumper. Over on the left."
"I see it." [said Sarah]
...
"The box is in backward. Flip all the switches the other way. Are you dry?"
"No, Doc. I'm soaking wet, lying in the damn mud."

~Michael Crichton


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